Vote for this build!
Brotato Sick Build: Sustainable SMG Sick
Starting Equipment
Difficulty:
MediumGame Mode:
EndlessOptimal Stat Priority for Sick
Weapons
Must-Have Items for Sick Build
Creator: BrotatoBuilds.com
Share Build
How to Unlock Build Components
Some items in this Sick Sustainable SMG Sick build require unlocking before they can be used. Note that items listed in "Avoid" sections are also shown here - check the build details to see if unlocking them is necessary for this strategy.
Credits & Inspiration
This build was originally created by Cephalopocalypse. Thank you for sharing your knowledge and strategies with the Brotato community! While we've adapted and updated the build for our platform, we want to acknowledge the original creator's contribution to the game's community.
Core Strategy
The Sick has built-in 25% lifesteal but takes 1 damage per second. The base lifesteal is more than enough healing, so focus on damage and defense instead of additional healing items.
Required Stats:
Early Game
Focus on getting flat range damage early. Don't waste resources on additional lifesteal items. Get armor items when available as they synergize well with constant healing.
Items:
Weapons:
Mid Game
Stack flat damage items as SMGs benefit greatly from them. Keep upgrading weapons to level 2 for efficiency. Build speed and dodge for better survivability.
Items:
Late Game
Focus on attack speed and additional defensive stats. The build can handle endgame well due to consistent healing and high armor values.
Items:
Avoid Items
Avoid lifesteal items as the character's base 25% is more than enough. Don't take HP regen items as they're disabled for this character.
Items:
Tips
Don't fall into the trap of building more lifesteal. Focus on positioning to maximize damage output. Speed becomes valuable late game for dodging. Prioritize armor over dodge early due to consistent healing.