Brotato Items & Pets Guide (2026)
Complete database of all 233 items in Brotato, including the brand-new 9 Pets from the Paws & Claws update. Browse items by tier, learn their stats and synergies, and discover which items work best for your build.
Paws & Claws – 9 New Pets Added
Brotato's biggest update of 2026 introduces a new item category: Pets. These companions fight alongside you and scale with different stats. Unlock them through specific challenges, then unleash them with the brand-new Beast Master character.
View All 9 Pets →Brotato Item Tips
Item Tiers: Items range from Tier 1 (common) to Tier 4 (legendary). Higher tier items are more powerful but also more expensive and rarer.
Item Synergies: Build your item loadout around specific stats. Stacking the same stat type often provides multiplicative benefits.
Shop Mechanics: Use rerolls strategically to find key items. Luck increases the chance of finding higher tier items.
Recycling: Don't be afraid to recycle items that don't fit your build. The materials can help you afford better items.
Best Brotato Items (2026 Meta)
Best Tier 4 Items
Bloody Hand - Legendary item in Brotato.Stats: +10 % Life Steal+2 % Damage for every 1 % Life Steal you have You take 1 damage per second (does not give invulnerability time)Available by default.Bloody HandIncredible life steal scaling
Greek Fire - Legendary item in Brotato.Stats: Burning deals an additional 10% of current enemy HP as damage (1% for bosses and elites)Available by default.Greek FirePercentage HP burn damage
Ricochet - Legendary item in Brotato.Stats: Your projectiles gain +1 bounce-25 % DamageAvailable by default.RicochetFree bounce for all projectiles
Focus - Legendary item in Brotato.Stats: +30 % Damage-3 % Attack Speed for every different weapon you haveUnlock requirement: Win a run with One ArmedFocusMassive damage for single-weapon builds
Explosive Turret - Legendary item in Brotato.Stats: Spawns a turret that shoots explosive bullets dealing 25 (+150%) damage in an areaAvailable by default.Explosive TurretStrong structure for Engineering
Best Scaling Items
Stone Skin - Epic item in Brotato.Stats: +1 Max HP for every permanent 1 Armor you have -6 % Attack SpeedUnlock requirement: Win a run with GolemStone SkinHP scales with Armor
Strange Book - Epic item in Brotato.Stats: +1 Engineering for every permanent 1 Elemental Damage you have -1 Melee Damage-1 Ranged DamageAvailable by default.Strange BookEngineering scales with Elemental
Power Generator - Epic item in Brotato.Stats: +1 % Damage for every permanent 1 % Speed you have -5 % DamageAvailable by default.Power GeneratorDamage scales with Speed
Coil - Epic item in Brotato.Stats: +5 Knockback+1 % Damage for every 1 Knockback you haveAvailable by default.CoilDamage scales with Knockback
Lucky Coin - Legendary item in Brotato.Stats: +2 Luck for every 1 % Crit Chance you have -2 ArmorAvailable by default.Lucky CoinLuck scales with Crit Chance
Best Defensive Items
Tardigrade - Epic item in Brotato.Stats: Nullifies the damage of one hit taken every waveAvailable by default.TardigradeNullifies one hit per wave
Regeneration Potion - Legendary item in Brotato.Stats: HP Regeneration is doubled when you have less than 50% health+3 HP RegenerationAvailable by default.Regeneration PotionDouble HP regen at low HP
Sifd's Relic - Legendary item in Brotato.Stats: +3 Armor+100% chance to instantly attract a material when it’s droppedAvailable by default.Sifd's RelicInstant material pickup + armor
Warrior Helmet - Epic item in Brotato.Stats: +3 Armor+5 Max HP-5 % SpeedAvailable by default.Warrior HelmetSolid armor and HP
Jet Pack - Legendary item in Brotato.Stats: +15 % Speed+10 % Dodge-5 Max HP-1 ArmorAvailable by default.Jet PackSpeed and dodge combined
Best Economy Items
Piggy Bank - Rare item in Brotato.Stats: +20% of your materials at the start of waves (stops working at wave 20)Available by default.Piggy Bank20% material bonus early game
Dangerous Bunny - Rare item in Brotato.Stats: +1 free reroll in the shopAvailable by default.Dangerous BunnyFree reroll every shop
Metal Detector - Rare item in Brotato.Stats: +5% chance to double the value of picked up materials+6 Luck+2 Engineering-5 % DamageAvailable by default.Metal DetectorChance to double materials
Crown - Epic item in Brotato.Stats: Harvesting increases by an additional 8% at the end of a waveAvailable by default.Crown8% harvesting increase per wave
Recycling Machine - Rare item in Brotato.Stats: Gain 35% more materials from recycling itemsAvailable by default.Recycling Machine35% more from recycling
Primäre Stats
Sekundäre Stats
Pets
NEW9 pets • Paws & Claws Update – New companions that fight alongside you
🐾 PETBlazemander
🔓 Equip at least 6 weapons that scale with Elemental Damage in a single run
Pet • Elemental Damage • Burning
Spawns a Blazemander pet that deals 1 (+1% Elemental Damage) damage. Every 4 seconds, it shoots burning projectiles in all directions, each dealing 1 (+1% Elemental Damage) damage. Enemies hit by any of these attacks take 5x3 (+50% Elemental Damage) burning damage.
🐾 PETBonk Dog
🔓 Equip at least 6 weapons that scale with Melee Damage in a single run
Pet • Melee Damage • Explosion
Spawns a Bonk Dog pet that deals 10 (+60% Melee Damage) damage. Every 5 seconds, it performs a dash attack that deals 8 (+40% Melee Damage) explosive damage in an area.
🐾 PETBot-O-Mine
🔓 Equip at least 6 weapons that scale with Engineering in a single run
Pet • Engineering • Structure
Spawns a Bot-O-Mine structure that shoots bullets dealing 10 (+100% Engineering) damage. It also spawns a landmine every 5 seconds dealing 10 (+100% Engineering) damage in an area.
🐾 PETCatling Gun
🔓 Equip at least 6 weapons that scale with Ranged Damage in a single run
Pet • Ranged Damage • Attack Speed
Spawns a Catling Gun pet that shoots bullets dealing 10 (+60% Ranged Damage) damage. Its attack speed increases when the player or pets stay close.
🐾 PETDoc Moth
🔓 Reach at least 10 HP Regeneration and +10% Life Steal in the same run
Pet • HP Regeneration • Life Steal
Spawns a Doc Moth pet that flies around the map. When the player is inside its aura, their HP Regeneration and Life Steal are doubled. (Limited 1/4)
🐾 PETJellyshield
🔓 Get hit by 3 enemy projectiles in one wave
Pet • Armor • Dodge
Spawns a Jellyshield pet that orbits around the player. It can block projectiles. (Limited 1/3)
🐾 PETLootworm
🔓 Leave at least 20 materials on the ground at the end of a wave
Pet • Luck • Economy
Spawns a Lootworm pet that collects materials and destroys trees for the player. Each time it picks up a material, it has a 10% chance to double it. (Unique)
🐾 PETRatzilla
Pet • Max HP
Spawns a Ratzilla pet that deals 5 (+10% Max HP) damage.
🐾 PETScapegoat
🔓 Win a run with Beast Master
Pet • Decoy • Tank
Spawns a Scapegoat pet that moves around the map and gets targeted by enemies instead of the player. When it dies, the player can revive it by standing next to it. (Unique)
Tier 4 Items
37 items • Legendary items with powerful effects
T4Anvil
🔓 Win a run with Arms Dealer
A random weapon is upgraded when entering a shop. If you have no weapon to upgrade, you gain +2 Armor instead.
T4Ashes
Attack Speed • Damage • Range
+20 % Damage+20 % Attack Speed+100 Range-1 Armor at the end of a wave
T4Axolotl
Your highest (Max HP) and lowest (Max HP) positive primary stats are swapped when you get this item
T4Big Arms
🔓 Win a run with Generalist
Melee Damage • Ranged Damage • Knockback
+12 Melee Damage+6 Ranged Damage+3 Knockback-3 % Attack Speed-3 % Speed
T4Bloody Hand
Life Steal
+10 % Life Steal+2 % Damage for every 1 % Life Steal you have You take 1 damage per second (does not give invulnerability time)
T4Cape
Life Steal • Dodge
+5 % Life Steal+20 % Dodge-2 Melee Damage-2 Ranged Damage-2 Elemental Damage
T4Diploma
Engineering • XP Gain
+10 Engineering+50 % XP Gain-3 Max HP
T4Esty's Couch
HP Regeneration • Max HP
+5 Max HP+2 HP Regeneration for every permanent -1 % Speed you have -20 % Speed
T4Exoskeleton
Armor • Crit Chance • Engineering
+3 Armor+5 % Crit Chance+5 Engineering+5 % Speed-2 HP Regeneration-2 % Life Steal
T4Explosive Shells
🔓 Win a run with Artificer
Explosive
+60 % Explosion Damage+15 % Explosion Size-15 % Damage
T4Explosive Turret
Engineering • Structure
Spawns a turret that shoots explosive bullets dealing 25 (+150%) damage in an area
T4Extra Stomach
Max HP • Luck
+1 Max HP when picking up a consumable while at maximum health (max +8 per wave)
T4Focus
🔓 Win a run with One Armed
Damage
+30 % Damage-3 % Attack Speed for every different weapon you have
T4Giant Belt
🔓 Win a run with Jack
Crit Chance
Critical hits deal 10% of an enemy’s current health as bonus damage (1% for bosses and elites)
T4Gnome
🔓 Win a run with Bull
Melee Damage • Elemental Damage
+10 Melee Damage+10 Elemental Damage-20 Range-20% pickup range
T4Greek Fire
Elemental Damage
Burning deals an additional 10% of current enemy HP as damage (1% for bosses and elites)
T4Grind's Magical Leaf
Max HP • HP Regeneration • Life Steal
+3 Max HP at the end of a wave+1 HP Regeneration at the end of a wave+1 % Life Steal at the end of a wave
T4Heavy Bullets
Ranged Damage • Damage • Range
+5 Ranged Damage+10 % Damage+10 Range-5 % Attack Speed-5 % Crit Chance
T4Jet Pack
Speed • Dodge
+15 % Speed+10 % Dodge-5 Max HP-1 Armor
T4Kraken's Eye
Explosive • Max HP • Curse
You have a 50% chance to explode for 10 (+500%) damage when you get hit+10 Max HP+10 Curse
T4Lantern
Damage • Range • Knockback
+10 % Damage+50 Range+15 KnockbackKnocks nearby enemies back every 3 seconds
T4Lucky Coin
Crit Chance • Luck
+2 Luck for every 1 % Crit Chance you have -2 Armor
T4Mammoth
Melee Damage • HP Regeneration • Knockback
+20 Melee Damage+5 HP Regeneration+5 Knockback-8 % Damage-3 % Speed
T4Medikit
🔓 Win a run with Doctor
HP Regeneration
+10 HP Regeneration+2 HP Regeneration every 5 seconds until the end of the wave-10 Luck
T4Night Goggles
🔓 Win a run with Ranger
Crit Chance • Range
+15 % Crit Chance+50 Range-3 Max HP-1 Armor
T4Octopus
🔓 Win a run with Mutant
Max HP • Life Steal • HP Regeneration
+12 Max HP+5 HP Regeneration+3 % Life Steal-8 % Crit Chance
T4Panda
🔓 Win a run with Pacifist
Max HP • Luck
+12 Max HP+25 Luck-5 % Damage
T4Potato
🔓 Win a run with Well Rounded
Max HP • HP Regeneration • Damage
+3 Max HP+2 HP Regeneration+1 % Life Steal+5 % Damage+5 % Attack Speed+3 % Speed+3 % Dodge+1 Armor+5 Luck
T4Regeneration Potion
HP Regeneration
HP Regeneration is doubled when you have less than 50% health+3 HP Regeneration
T4Retromation's Hoodie
Dodge
+2 % Attack Speed for every 1 % Dodge you have -80 Range
T4Ricochet
Ranged Damage
Your projectiles gain +1 bounce-25 % Damage
T4Robot Arm
🔓 Win a run with Engineer
Melee Damage • Engineering
+3 Melee Damage at the end of a wave+3 Engineering at the end of a wave-1 Max HP at the end of a wave
T4Seashell
Ranged Damage
Every ranged weapon's 5th projectile has +3 projectiles-10 % Damage
T4Sifd's Relic
Pickup • Armor
+3 Armor+100% chance to instantly attract a material when it’s dropped
T4Spider
🔓 Win a run with Gladiator
Damage • Attack Speed
+12 % Damage+6 % Attack Speed for every different weapon you have -3 % Dodge-5 Harvesting
T4Torture
Max HP
+15 Max HPRestore 5 HP per second. Cannot heal any other way.
T4Wolf Helmet
Elemental Damage • Luck
+10 Elemental Damage+20 Luck-5 Engineering
Tier 3 Items
65 items • Rare items with strong stats
T3Adrenaline
Dodge
+5 % Dodge50% chance to heal 5 HP when dodging an attack
T3Alien Baby
Max HP
+15 Max HP+10 % Enemy health
T3Alien Magic
Max HP • HP Regeneration
+8 Max HP+3 HP Regeneration-8 Luck
T3Alloy
Melee Damage • Ranged Damage • Engineering
+3 Melee Damage+3 Ranged Damage+3 Elemental Damage+3 Engineering+5 % Crit Chance-6 % Dodge
T3Baby with a Beard
Ranged Damage
One bullet dealing 1 (+100%) damage is fired from an enemy corpse when they die-50 Range
T3Ball and Chain
Damage • Armor • Knockback
+15 % Damage+3 Armor+5 Knockback-3 % SpeedWeapons have a minimum cooldown of 0.75 seconds between attacks
T3Bandana
Ranged Damage
Projectiles pierce through 1 additional target-10 % Damage
T3Barnacle
🔓 Win a run with Creature
Curse • XP Gain
+35% stats gained from level upgrades+1 Curse when you level up
T3Barricade
Armor • Stand Still • Knockback
+3 Knockback+8 Armor while standing still-5 % Speed
T3Bean Teacher
XP Gain
+50 % XP Gain-2 % Life Steal
T3Black Flag
Curse • More Enemies
+1 material when you kill a cursed enemy+10% Enemies+10 % Enemy health+10 % Enemy damage+5 Curse
T3Blood Donation
Harvesting
+40 HarvestingYou take 1 damage per second (does not give invulnerability time)
T3Bowler Hat
🔓 Win a run with Entrepreneur
Luck • Harvesting
+15 Luck+18 Harvesting-5 % Attack Speed-3 % Crit Chance
T3Candle
Elemental Damage • HP Regeneration • Less Enemies
+4 Elemental Damage+1 HP Regeneration-10% Enemies-5 % Damage
T3Chameleon
Dodge • Stand Still
+3 % Dodge+20 % Dodge while standing still-4 % Damage
T3Clover
Luck • Dodge
+20 Luck+6 % Dodge-2 % Life Steal
T3Coil
Damage • Knockback
+5 Knockback+1 % Damage for every 1 Knockback you have
T3Community Support
🔓 Win a run with Streamer
Attack Speed
+1 % Attack Speed for every current living enemy -2 Armor
T3Crown
Harvesting
Harvesting increases by an additional 8% at the end of a wave
T3Crystal
Attack Speed
+5 % Attack Speed+1 % Attack Speed every 1 second until the end of the waveBonus is lost when taking damage-2 Engineering
T3Fairy
🔓 Win a run with Renegade
HP Regeneration
+1 HP Regeneration for every different Tier I item you have -3 HP Regeneration for every different Tier IV item you have
T3Fin
🔓 Win a run with Speedy
Speed • Life Steal
+10 % Speed+3 % Life Steal-8 Luck
T3Fried Rice
HP Regeneration
+1 HP Regeneration for every currently burning enemy
T3Frozen Heart
Elemental Damage • Crit Chance
+8 Elemental Damage+5 % Crit ChanceWeapon damage additionally scales with 10% Elemental DamageBurning activates 100% slower
T3Glass Cannon
Damage
+25 % Damage-3 Armor
T3Goblet
+15% chance to heal 1 HP when killing an enemy-3 HP Regeneration
T3Goldfish
Items will be 1 tier higher after the next reroll
T3Handcuffs
Melee Damage • Ranged Damage • Elemental Damage
+8 Melee Damage+8 Ranged Damage+8 Elemental DamageYour Max HP is capped at its current value
T3Honey
Ranged Damage • Explosive
+3 Ranged Damage+10 % Explosion Damage+5 % Explosion Size-3 % Speed-3 % Dodge
T3Hunting Trophy
🔓 Win a run with Crazy
Crit Chance
33% chance to gain 1 material when killing an enemy with a critical hit
T3Improved Tools
🔓 Win a run with Cyborg
Structure • Attack Speed
+10 % Attack SpeedIncreases the attack speed of your structures by 0% (50%)
T3Knot
Damage • Max HP
+15 % Damage+15 Max HPWeapons can no longer be upgraded or recycled
T3Laser Turret
Engineering • Structure
Spawns a turret that shoots piercing bullets dealing 20 (+125%) damage
T3Lighthouse
🔓 Win a run with Builder
Engineering
+20 Engineering-1 Engineering for every 1 Structure you have
T3Lucky Charm
🔓 Win a run with Lucky
Luck
+30 Luck-2 Melee Damage-1 Ranged Damage
T3Mirror
Duplicates the next item you get from the shop (item limits can't be exceeded)
T3Mouse
Life Steal • More Enemies
+5 % Life Steal+10% Enemies-5 Harvesting
T3Nail
Engineering
+5 EngineeringWeapon damage additionally scales with 20% Engineering-2 Ranged Damage
T3Peacock
XP Gain
+25 % XP Gain+100 % XP Gain during the next wave+50 % Enemy damage during the next wave
T3Pile of Books
Crit Chance • Engineering
Your structures can crit+3 % Crit Chance+3 Engineering
T3Plastic Explosive
Explosive
+25 % Explosion Size
T3Poisonous Tonic
Attack Speed • Crit Chance • Range
+10 % Attack Speed+5 % Crit Chance+15 Range-2 HP Regeneration
T3Power Generator
Speed • Damage
+1 % Damage for every permanent 1 % Speed you have -5 % Damage
T3Rip and Tear
🔓 Win a run with Loud
Melee Damage • Explosive
Enemies have a 20% chance to explode for 10 (+50%) damage when they die-5 % Crit Chance
T3Sad Tomato
HP Regeneration
+8 HP RegenerationStart waves with -50% HP
T3Scarf
🔓 Win a run with Hiker
HP Regeneration • Melee Damage • Speed
+4 HP Regeneration+4 Melee Damage+4 % Speed+25 % Enemy Speed during the next wave
T3Shackles
Range • HP Regeneration • Engineering
+8 HP Regeneration+8 Engineering+80 RangeYour Speed is capped at its current value
T3Shmoop
Max HP • HP Regeneration
+6 Max HP+2 HP Regeneration-2 Melee Damage-1 Ranged Damage
T3Silver Bullet
Damage
+25% damage against bosses and elites
T3Starfish
🔓 Win a run with Diver
Harvesting
+20% materials dropped from enemies+10 Harvesting+15 % Enemy damage
T3Statue
Attack Speed • Stand Still
+40 % Attack Speed while standing still-10 % Speed
T3Stone Skin
🔓 Win a run with Golem
Armor • Max HP
+1 Max HP for every permanent 1 Armor you have -6 % Attack Speed
T3Strange Book
Engineering • Elemental Damage
+1 Engineering for every permanent 1 Elemental Damage you have -1 Melee Damage-1 Ranged Damage
T3Sunken Bell
Explosive
Once per wave, you explode for 100 (+500%+500%+500%+500%) damage when you fall below 40% health
T3Tardigrade
Nullifies the damage of one hit taken every wave
T3Toolbox
Engineering
+6 Engineering-8 % Attack Speed
T3Tractor
Harvesting
+40 Harvesting-8 % Damage
T3Triangle of Power
Damage
+20 % Damage+1 Armor-2 % Damage when you take damage until the end of the wave
T3Tyler
Engineering • Elemental Damage • Structure
Spawns a little guy that slowly shoots 10 piercing lightning projectiles around him for 10 (+75%+75%) damage each
T3Vigilante Ring
Damage
+3 % Damage at the end of a wave
T3Wandering Bot
Less Enemy Speed • Structure
Spawns a little bot that slows down nearby enemies
T3Warrior Helmet
Armor • Max HP
+3 Armor+5 Max HP-5 % Speed
T3Wheat
🔓 Win a run with Farmer
Melee Damage • Ranged Damage • Harvesting
+4 Melee Damage+2 Ranged Damage+10 Harvesting-2 Elemental Damage
T3Wings
Speed • Range
+10 % Speed+30 Range-2 Elemental Damage
T3Wisdom
Damage
+5 % Damage every 5 seconds until the end of the wave-15 % Damage
Tier 2 Items
63 items • Uncommon items with good value
T2Acid
Max HP
+8 Max HP-2 % Dodge-2 Knockback
T2Alien Eyes
Max HP
Shoots 6 alien eyes around you every 3 seconds dealing 6 (+50%) damage each
T2Baby Squid
HP Regeneration
+1 HP Regeneration when you level up-3 % Attack Speed
T2Bait
Damage • Number of Enemies
+8 % DamageSpecial enemies appear at the beginning of the next wave
T2Banner
Range • Attack Speed
+20 Range+10 % Attack Speed-5 Knockback
T2Black Belt
Melee Damage • XP Gain • Knockback
+25 % XP Gain+3 Melee Damage+3 Knockback-8 Luck
T2Blindfold
Crit Chance • Dodge
+5 % Crit Chance+5 % Dodge-15 Range
T2Blood Leech
Life Steal • HP Regeneration
+2 % Life Steal+2 HP Regeneration-3 Harvesting
T2Bone Dice
Damage
+50% chance to get +1 % Damage when rerolling in the shop+10% chance to get -1 Max HP when rerolling in the shop
T2Campfire
Elemental Damage • HP Regeneration
+2 Elemental Damage+2 HP Regeneration-2 % Speed
T2Cauldron
🔓 Win a run with Druid
Pickup
+50% pickup range+20 % Damage for 2 seconds after picking up a consumable-2 HP Regeneration
T2Celery Tea
🔓 Win a run with Baby
XP Gain
+5 % XP Gain at the end of a wave+50 % XP Gain during the next wave+100 % Enemy health during the next wave
T2Clockwork Wasp
Structure • Speed
+10 % Structure attack speed+5 % Speed
T2Cog
Engineering • Knockback
+4 Engineering+1 Knockback-4 % Damage
T2Compass
🔓 Win a run with Explorer
Speed • Engineering
+5 % Speed+3 Engineering-3 % Crit Chance
T2Coral
HP Regeneration • Stand Still
+10 HP Regeneration while standing still-10 Range
T2Cyberball
Luck
25% chance to deal 1 (25%) damage to a random enemy when an enemy dies
T2Cyclops Worm
Damage
+12 % Damage-12 Range
T2Dangerous Bunny
Economy
+1 free reroll in the shop
T2Decomposing Flesh
🔓 Win a run with Vampire
Life Steal
+1 % Life Steal when you level up-1 Max HP when you level up
T2Energy Bracelet
Crit Chance • Elemental Damage
+4 % Crit Chance+2 Elemental Damage-2 Ranged Damage
T2Eyepatch
🔓 Win a run with Buccaneer
Crit Chance • Ranged Damage
Projectiles get +1 piercing on critical hit+3 % Crit Chance-10% Accuracy
T2Eyes Surgery
Elemental Damage
Burning activates 20% faster+1 Elemental Damage-10 Range
T2Fish Hook
Curse • Lock (Item Tag)
Locked items and weapons have a 20% chance to become cursed when leaving the shop+1 Curse
T2Fuel Tank
Elemental Damage
+4 Elemental Damage-1 Melee Damage-1 Ranged Damage
T2Gambling Token
Dodge
+8 % Dodge-1 Armor
T2Garden
Consumable • Structure
Spawns a garden that creates a fruit every 15 seconds
T2Ice Cube
Elemental Damage
Enemies take 10% more damage for 3 seconds when first hit by Elemental Damage
T2Incendiary Turret
Engineering • Structure
Spawns a turret that shoots flames dealing 8x5 (+33%) burning damage
T2Jerky
Consumable
+3 HP recovered from consumablesConsumables heal you over 4 seconds instead of instantly
T2Leather Vest
Armor • Dodge
+2 Armor+6 % Dodge-3 Max HP
T2Little Frog
Harvesting • Pickup
+20% pickup range+10 Harvesting-3 % Dodge
T2Little Muscley Dude
Melee Damage • Max HP
+3 Melee Damage+5 Max HP-15 Range
T2Lure
🔓 Win a run with Fisherman
HP Regeneration
+2 HP Regeneration2 additional loot aliens appear during the next wave
T2Mastery
Melee Damage
+6 Melee Damage-3 Ranged Damage
T2Medal
Max HP • Damage • Armor
+3 Max HP+3 % Damage+1 Armor+3 % Speed-4 % Crit Chance
T2Medical Turret
Engineering • Structure
Spawns a medical turret that shoots bullets healing 3 (+5%) HP
T2Metal Detector
Luck • Engineering • Pickup
+5% chance to double the value of picked up materials+6 Luck+2 Engineering-5 % Damage
T2Metal Plate
Armor
+2 Armor-3 % Damage
T2Missile
Damage
+10 % Damage-4 % Attack Speed
T2Padding
🔓 Win a run with Saver
Max HP
+3 Max HP+1 Max HP for every 80 Materials you have
T2Pearl
🔓 Win a run with Curious
Luck
+1 % Damage for every permanent 10 Luck you have +3% chance of finding an extra Pearl in a crate
T2Piggy Bank
+20% of your materials at the start of waves (stops working at wave 20)
T2Pocket Factory
Engineering • Exploration • Structure
+2 EngineeringKilling a tree spawns a turret
T2Pumpkin
Ranged Damage
+15% Piercing Damage. Can't go above base damage-2 % Damage
T2Recycling Machine
Economy
Gain 35% more materials from recycling items
T2Reinforced Steel
Ranged Damage • Engineering
+2 Ranged Damage+3 Engineering-3 % Speed
T2Riposte
Dodge • Melee Damage
+2 Melee Damage100% chance to deal 1 (300%) damage to an enemy when dodging their attack
T2Ritual
🔓 Win a run with Ghost
Damage • Life Steal
+6 % Damage+2 % Life Steal-2 Engineering
T2Saltwater
Melee Damage • Attack Speed • Speed
+2 Melee Damage+3 % Attack Speed+10 % Speed for 3 seconds when you take damage-1 Elemental Damage
T2Scope
Ranged Damage • Range
+2 Ranged Damage+25 Range-7 % Attack Speed
T2Shady Potion
Luck
+20 Luck-2 HP Regeneration
T2Small Magazine
Ranged Damage • Attack Speed
+2 Ranged Damage+10 % Attack Speed-6 % Damage
T2Snail
🔓 Win a run with Old
Less Enemy Speed
-8 % Enemy Speed-3 % Speed
T2Snowball
Elemental Damage
+1 Elemental Damage every time you get an item that increases Elemental Damage
T2Spicy Sauce
🔓 Win a run with Glutton
Max HP • Luck • Explosive
+3 Max HPConsumables have a 33% chance to explode for 10 (+100%) damage when picked up
T2Spyglass
Range
+10 Range-25 % Reroll Price
T2Sunglasses
Crit Chance
+10 % Crit Chance-1 Armor
T2Tentacle
🔓 Win a run with Lich
Crit Chance
+3 % Crit Chance+20% chance to heal 1 HP when killing an enemy with a critical hit
T2Treasure Map
🔓 Win a run with Sailor
Luck
+20% chance of finding an extra item in a crate
T2Wheelbarrow
Harvesting
+16 Harvesting-1 Armor
T2Whetstone
🔓 Win a run with Sick
Life Steal
+4 % Life Steal-3 Knockback
T2White Flag
Harvesting • Less Enemies
+5 Harvesting-5% Enemies
Tier 1 Items
59 items • Common starting items
T1Alien Tongue
Pickup • Knockback
+30% pickup range+1 Knockback
T1Alien Worm
Max HP • HP Regeneration
+3 Max HP+2 HP Regeneration-1 HP recovered from consumables
T1Baby Elephant
Luck • Pickup
25% chance to deal 1 (25%) damage to a random enemy when you pick up a material
T1Baby Gecko
Pickup • Range
+10 Range+25% chance to instantly attract a material when it’s dropped
T1Bag
Luck • Exploration • Economy
+15 materials when you pick up a crate-1 % Speed
T1Bat
Life Steal
+2 % Life Steal-2 Harvesting
T1Beanie
Speed
+4 % Speed-6 Range
T1Boiling Water
Elemental Damage
+2 Elemental Damage-1 Max HP
T1Book
Engineering
+1 Engineering
T1Boxing Glove
Melee Damage • Knockback
+1 Melee Damage+3 Knockback
T1Broken Mouth
Max HP
+5 Max HP-1 HP Regeneration
T1Butterfly
Life Steal
+2 % Life Steal-1 Elemental Damage
T1Cake
Max HP
+3 Max HP-1 % Damage
T1Charcoal
Elemental Damage • Melee Damage
+1 Elemental Damage+2 Melee Damage-2 Harvesting
T1Claw Tree
Melee Damage • Crit Chance
+1 Melee Damage+3 % Crit Chance-1 Max HP
T1Coffee
Attack Speed
+10 % Attack Speed-2 % Damage
T1Corrupted Shard
Damage • Curse
+3 % Damage+1 Curse
T1Coupon
Economy
-5 % Items Price
T1Cute Monkey
Pickup
+8% chance to heal 1 HP when picking up a material-1 Ranged Damage
T1Defective Steroids
Max HP • Melee Damage
+2 Max HP+2 Melee Damage-3 % Attack Speed
T1Duct Tape
Armor • Engineering
+1 Armor+1 Engineering-2 Max HP
T1Dynamite
Explosive
+15 % Explosion Damage
T1Feather
Ranged Damage • Dodge
+1 Ranged Damage+3 % Dodge-3 % XP Gain
T1Fertilizer
Harvesting
+8 Harvesting-1 Melee Damage
T1Gentle Alien
Max HP • Damage • More Enemies
+2 Max HP+5 % Damage+5% Enemies
T1Glasses
Range
+20 Range
T1Goat Skull
Melee Damage
+3 Melee Damage-2 % Crit Chance
T1Gummy Berserker
Attack Speed • Range
+5 % Attack Speed+25 Range-1 Armor
T1Head Injury
Damage
+6 % Damage-8 Range
T1Hedgehog
Melee Damage • Ranged Damage
+2 Melee Damage+1 Ranged Damage-1 HP Regeneration
T1Helmet
Armor
+1 Armor-2 % Speed
T1Injection
Damage
+7 % Damage-2 Max HP
T1Insanity
Crit Chance
+6 % Crit Chance-3 % Damage
T1Jelly
🔓 Win a run with Vagabond
Max HP
+1 Max HP for every different weapon you have
T1Landmines
Engineering • Explosive • Structure
A landmine spawns every 12 seconds dealing 10 (+100%) damage in an area
T1Lemonade
Consumable
+1 HP recovered from consumables
T1Lens
Ranged Damage
+1 Ranged Damage-5 Range
T1Lost Duck
Luck
+8 Luck-1 Elemental Damage
T1Lumberjack Shirt
Exploration
Trees die in one hit
T1Mushroom
HP Regeneration
+3 HP Regeneration-2 Luck
T1Mutation
Ranged Damage • Elemental Damage
+1 Ranged Damage+1 Elemental Damage-3 Knockback
T1Peaceful Bee
Dodge • Harvesting
+4 % Dodge+4 Harvesting-1 Melee Damage-1 Ranged Damage
T1Pencil
Engineering
+2 Engineering-1 % Attack Speed-1 % Crit Chance
T1Penguin
HP Regeneration
+1 HP Regeneration+1 HP Regeneration until the end of the wave when picking up a consumable while at maximum health
T1Plant
HP Regeneration
+3 HP Regeneration-1 % Life Steal
T1Propeller Hat
Luck
+10 Luck-2 % Damage
T1Scar
XP Gain
+20 % XP Gain-8 Range
T1Scared Sausage
Elemental Damage
Attacks have a 25% chance to deal 3x1 (+100%) burning damage
T1Sharp Bullet
Ranged Damage
Projectiles pierce through 1 additional target-20% Piercing Damage-5 % Damage-3 Knockback
T1Small Fish
Damage
+10% damage against targets above 75% health-3 % Attack Speed
T1Snake
Elemental Damage
Burning spreads to an additional nearby enemy-1 Max HP
T1Terrified Onion
Speed
+4 % Speed-5 Luck
T1Toxic Sludge
Elemental Damage
+2 Elemental Damage-2 % Dodge
T1Tree
Exploration
More trees spawn
T1Turret
Engineering • Structure
Spawns a turret that shoots bullets dealing 10 (+80%) damage
T1Ugly Tooth
Less Enemy Speed
Hitting an enemy removes 5% of their speed. Max 20%-3 % Speed
T1Weird Food
Consumable
+2 HP recovered from consumables-2 % Dodge
T1Weird Ghost
Max HP
+3 Max HPStart the next wave with 1 HP
T1Whistle
+50% chance for loot aliens to appear+20% movement speed for loot aliens
Explore Brotato Guides & Resources
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All Brotato Characters
Complete guide for all 63+ characters
Character Tier List
S to F tier rankings for 2026
Brotato Items Guide
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Brotato Weapons Guide
All weapons with stats & synergies
Brotato Stats Guide
Every primary, DLC & secondary stat explained
Brotato Unlocks Guide
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Brotato Co-op Guide
Best character combos for multiplayer
Brotato Wiki & Database
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