Brotato Weapons Guide (2025)

Complete guide to all 76 weapons in Brotato. Learn about melee and ranged weapons, their unique effects, unlock conditions, and which weapons work best with different character builds.

Brotato Weapon Tips

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Weapon Scaling: Weapons scale with your character's damage stats. Melee weapons scale with Melee Damage, ranged with Ranged Damage, and elemental with Elemental Damage.

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Weapon Tiers: Weapons can be upgraded from Tier I to Tier IV. Higher tiers have better base stats and often unlock additional effects.

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Weapon Synergies: Some weapons work better with specific characters. Match weapon types to your character's passive bonuses for maximum effectiveness.

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Weapon Slots: You can equip up to 6 weapons by default. Some characters like Multitasker can equip more, while One Armed can only use 1.

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Melee Weapons

46 weapons • Scale with Melee Damage

Anchor - Brotato Weapon

Anchor

Brick - Brotato Weapon

Brick

Has a 1% chance to break and drop 10/30/60/120 materials on hit

Cacti Club - Brotato Weapon

Cacti Club

Hitting an enemy spawns 3/4/5/6 projectiles dealing 50%/60%/70%/80% damage

Captain's Sword - Brotato Weapon

Captain's Sword

🔓 Win a run with Captain

Alternates between thrusting and sweeping attacksDeals +25/+50 Damage for every free weapon slot you have.

Chainsaw - Brotato Weapon

Chainsaw

Cooldown is 1.83s/1.52s every 40/30 shots Deals 10%/20% of an enemy’s current health as bonus damage (1%/2% for bosses and elites)

Chopper - Brotato Weapon

Chopper

🔓 Win a run with Multitasker

+1/+1/+1/+2 health healed from consumables

Circular Saw - Brotato Weapon

Circular Saw

Claw - Brotato Weapon

Claw

🔓 Win a run with Cryptid

DEX-troyer - Brotato Weapon

DEX-troyer

50% chance to explode on hitHitting an enemy spawns a lightning projectile that bounces 5 times and deals 30 (+100%) damage

Drill - Brotato Weapon

Drill

100% chance to gain 1 material when killing an enemy with a critical hit.+10 % Attack Speed every 5 seconds until the end of the wave

Excalibur - Brotato Weapon

Excalibur

🔓 Win a run with King

Alternates between thrusting and sweeping attacks.-3 Armor for every weapon you have

Fist - Brotato Weapon

Fist

Flaming Brass Knuckles - Brotato Weapon

Flaming Brass Knuckles

Deals -/8x5/12x6/15x7(100%) burning damage

Ghost Axe - Brotato Weapon

Ghost Axe

+1% Damage for every 20/18/16/12 kills in a wave with this weapon

Ghost Flint - Brotato Weapon

Ghost Flint

+1% Attack Speed for every 20/18/16/12 kills in a wave with this weapon

Hammer - Brotato Weapon

Hammer

+2/+4/+6 Knockback

Hand - Brotato Weapon

Hand

+3/+6/+9/+18 Harvesting

Hatchet - Brotato Weapon

Hatchet

🔓 Win a run with Wildling

Hiking Pole - Brotato Weapon

Hiking Pole

+1 Range for every 70/60/50/40 steps you take during a wave

Jousting Lance - Brotato Weapon

Jousting Lance

+2/+3/+4/+5 % Speed -10/-15/-20/-25 % Damage while standing still

Knife - Brotato Weapon

Knife

Lightning Shiv - Brotato Weapon

Lightning Shiv

Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces -/1/2/3 times and inflicts 5/6/8/11 + (80%) damage

Lute - Brotato Weapon

Lute

Enemies hit take 10% more damage for 3 seconds (max: 30%/50%/70%/100%)

Mace - Brotato Weapon

Mace

🔓 Win a run with Ogre

-3%/-6%/-10% Attack Speed

Plank - Brotato Weapon

Plank

Hits have 25%/30%/35%/40% chance to explode.

Plasma Sledge - Brotato Weapon

Plasma Sledge

🔓 Win a run with Knight

Hits have 25%/50% chance to explode.

Power Fist - Brotato Weapon

Power Fist

🔓 Win a run with Brawler

Hits have 25%/50% chance to explode.

Pruner - Brotato Weapon

Pruner

Spawns a garden that creates a fruit every 15/14/12/10 seconds

Quarterstaff - Brotato Weapon

Quarterstaff

🔓 Win a run with Apprentice

Alternates between thrusting and sweeping attacks +2% XP Gain/+5% XP Gain/+9% XP Gain/+15% XP Gain

Rock - Brotato Weapon

Rock

-/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP

Scissors - Brotato Weapon

Scissors

Screwdriver - Brotato Weapon

Screwdriver

A landmine spawns every 12s/9s/6s/3s dealing 10(100%) damage in an area

Scythe - Brotato Weapon

Scythe

You take 3 damage per second (does not give invulnerability time).+3 % Damage when you take damage until the end of the wave

Sharp Tooth - Brotato Weapon

Sharp Tooth

+1 % Life Steal for every 25%/20%/15%/10% of missing health

Sickle - Brotato Weapon

Sickle

+20%/+30%/+40%/+50% damage against targets below 30% health

Spear - Brotato Weapon

Spear

Spiky Shield - Brotato Weapon

Spiky Shield

🔓 Win a run with Masochist

Spoon - Brotato Weapon

Spoon

🔓 Win a run with Chef

Always crits when hitting burning targets

Stick - Brotato Weapon

Stick

Deals +4/+6/+8/+10 base damage for every additional stick you have

Sword - Brotato Weapon

Sword

Alternates between thrusting and sweeping attacks

Thief Dagger - Brotato Weapon

Thief Dagger

50%/56%/62%/80% to gain 1 material when killing an enemy with a critical hit with this weapon

Thunder Sword - Brotato Weapon

Thunder Sword

🔓 Win a run with Mage

Hitting an enemy spawns 2/4 projectiles that slow and damage enemies by 100%

Torch - Brotato Weapon

Torch

Deals 3x3/5x5/8x6/12x9(100%) burning damage. Burning spreads to 0/0/1/1 additional nearby enemies.

Trident - Brotato Weapon

Trident

+30%/+40%/+50% damage against targets above 80% health

War Hammer - Brotato Weapon

War Hammer

🔓 Win a run with Dwarf

Resets the cooldown of all offensive turrets when attacking

Wrench - Brotato Weapon

Wrench

Spawns a Turret/Incendiary Turret/Laser Turret/Explosive Turret

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Ranged Weapons

30 weapons • Scale with Ranged/Elemental Damage

Blunderbuss - Brotato Weapon

Blunderbuss

Cooldown is reset when you pick up a material. Pierces 2 enemies dealing -25% less damage with each pierce.

Chain Gun - Brotato Weapon

Chain Gun

Cooldown is 2.04s every 100 shots. Pierces 1 enemy dealing -50% less damage with each pierce.

Crossbow - Brotato Weapon

Crossbow

Pierces up to 1/2/3/4 times on critical hit

Double Barrel Shotgun - Brotato Weapon

Double Barrel Shotgun

Pierces 2/2/2/3 enemies, dealing -30% less damage after each piercing

Fireball - Brotato Weapon

Fireball

Projectiles explode on hit.Deals -/5x3/6x4/8x5 (+100%) burning damage

Flamethrower - Brotato Weapon

Flamethrower

Deals -/1x3/3x5/5x8(100%) burning damage Pierces 99 enemies dealing 1 damage

Flute - Brotato Weapon

Flute

🔓 Win a run with Romantic

Hitting an enemy that has less than 60%/65%/70%/75% health has a 10%/15%/20%/25% chance to charm it for 8 seconds

Gatling Laser - Brotato Weapon

Gatling Laser

Pierces 3 enemies dealing -25% less damage with each pierce.

Ghost Scepter - Brotato Weapon

Ghost Scepter

+1 Max HP for every 20/18/16/12 kills in a wave with this weapon

Grenade Launcher - Brotato Weapon

Grenade Launcher

🔓 Win a run with Gangster

Every 2nd/3rd/4th shot has a longer cooldown: 3.7s/3.2s/2.7s. Projectiles explode on hit. Bounces 1 time.

Harpoon Gun - Brotato Weapon

Harpoon Gun

Slows enemies in a radius around the projectile. Pierces 3/4/5 enemies dealing -25% less damage with each pierce

Icicle - Brotato Weapon

Icicle

Pierces 1 enemy dealing -50% less to the second enemy

Javelin - Brotato Weapon

Javelin

Every 5th/4th/3rd/2nd projectile has +100 % Crit Chance. Pierces 2/3/4/5 enemies dealing -25% less damage with each pierce.

Laser Gun - Brotato Weapon

Laser Gun

Pierces 1 enemy dealing -25% less to the second enemy

Medical Gun - Brotato Weapon

Medical Gun

Minigun - Brotato Weapon

Minigun

Pierces 1/2 enemies dealing -50% less damage with each pierce.

Nuclear Launcher - Brotato Weapon

Nuclear Launcher

🔓 Win a run with Soldier

Projectiles explode on hit

Obliterator - Brotato Weapon

Obliterator

🔓 Win a run with Demon

Pierces through enemies

Particle Accelerator - Brotato Weapon

Particle Accelerator

🔓 Win a run with Technomage

Deals 8x8/10x10 (+100%) burning damageSlows enemies by 1%/2% on hit for every 1 Engineering you have [0%]. Pierces through enemies. Can't bounce

Pistol - Brotato Weapon

Pistol

Pierces 1 enemy dealing -50% less to the second enemy

Potato Thrower - Brotato Weapon

Potato Thrower

🔓 Win a run with Chunky

Revolver - Brotato Weapon

Revolver

Every 6th shot has a longer cooldown: 2.07s/1.93s/1.80s/1.67s

Rocket Launcher - Brotato Weapon

Rocket Launcher

Projectiles explode on hit

Shredder - Brotato Weapon

Shredder

50%/65%/80%/100% chance for projectiles to explode on hit. Pierces 3 enemies dealing 100% damage

Shuriken - Brotato Weapon

Shuriken

Critical hits bounces 1/2/3/4 times

Slingshot - Brotato Weapon

Slingshot

Bounces 1/2/3/4 times

SMG - Brotato Weapon

SMG

Sniper Gun - Brotato Weapon

Sniper Gun

🔓 Win a run with Hunter

Hitting an enemy spawns 5/8 projectiles dealing 5 +(10%/15%)

Taser - Brotato Weapon

Taser

Slows enemies in a radius around the projectile

Wand - Brotato Weapon

Wand

Deals 3x3/5x5/8x6/12x9(100%) burning damage

Best Brotato Weapons (2025 Meta)

🏆 S-Tier Weapons

Slingshot: Excellent bouncing projectiles, scales incredibly well with crit builds.
Lightning Shiv: Chain lightning deals massive AoE damage.
SMG: High attack speed, very reliable for all builds.
Chainsaw: Percentage-based damage melts bosses and elites.

💎 A-Tier Weapons

Minigun: Great sustained DPS with piercing.
Flamethrower: Excellent for elemental builds, applies burning quickly.
Excalibur: Strong sword for melee characters with armor synergy.
Shredder: High damage with explosion chance.