
Golem
Unlock: Finish a wave with 1 HP
Extremely high max HP scaling and cannot heal. Gains large bonuses to attack speed and speed when below 50% HP, enabling powerful low-life gameplay.
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This is our up-to-date Brotato Tier List and Brotato Character Tier List for 2025. Every character is ranked from S-Tier to F-Tier with short explanations so you immediately know who is strong, who is mid, and who is a challenge pick.
Use this tierlist to quickly decide which Brotato characters to play for high Danger wins, speedruns, or challenge runs. For each character, you'll also find a summary of their strengths, weaknesses, and how they scale into the late game.
The overall strongest and most reliable Brotato characters in the current meta.

Unlock: Finish a wave with 1 HP
Extremely high max HP scaling and cannot heal. Gains large bonuses to attack speed and speed when below 50% HP, enabling powerful low-life gameplay.
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Unlock: Get 3 tier IV weapons at once
Strongly scales with tier IV items while receiving penalties for tier I items. High synergy with late-game builds that focus on high-rarity equipment.
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Unlock: Kill 5000 enemies
Has increased enemy spawns and high base damage. Generates large amounts of materials and scales quickly through wave density.
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Unlock: Reach 10 Elemental Damage and get 3 structures at the same time
Combines elemental damage with structures, gaining structure attack speed and elemental damage from each other. Creates extremely powerful hybrid engineering/elemental scaling.
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Unlock: Unlocked by default
Adds Curse as a powerful new scaling mechanic and gains curse each level. Weapon damage also scales partially with curse, enabling extremely high late-game DPS.
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Very strong Brotato characters that perform well in most runs but may need a bit more setup than S-Tier picks.

Unlock: Kill 15 Enemies with a single explosion
Heavy focus on explosion scaling. Benefits strongly from elemental damage and tools, making large-area damage builds highly effective.
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Unlock: Unlocked by default
High attack speed and precise-weapon bonuses. Works well with crit-based melee weapons.
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Unlock: Get 5 turrets on the map simultaneously
Focused entirely on turret and structure builds. Engineering significantly increases structure damage.
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Unlock: Kill 50 trees
Large map size, many trees, and high mobility create strong resource generation and consistency.
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Unlock: Kill 1000 enemies that are more than 700 range away from you
Applies a 300% vulnerability debuff with ranged hits, while also gaining massive crit damage scaling. Strong synergy with precise weapons and regen-based melee builds.
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Unlock: Reach +100 % Pickup Range
Doubles material value on pickup and refreshes weapon cooldowns when collecting materials. Extremely strong economy and crowd-clearing potential.
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Unlock: Have at least 25 enemies burning at the same time
Combines burning, consumable explosions, and high non-elemental damage scaling against burning enemies. Strong with hybrid elemental/burn setups.
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Unlock: Collect 250 consumables by the end of wave 20
High luck synergy and fruit manipulation allow for strong sustain and luck-scaling builds, though with regeneration penalties.
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Solid and flexible characters that can comfortably clear high Danger levels with the right builds.

Unlock: Unlocked by default
Specializes in unarmed combat with high attack speed and dodge scaling.
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Unlock: Win a run in Danger 1
Cannot equip weapons but deals large explosion damage when hit. Relies on tank stats and regen scaling.
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Unlock: Win a run in Danger 5
Converts part of materials into max HP. Purchases items using HP, enabling high max-HP scaling.
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Unlock: Kill 20000 enemies
Gains attack speed for each different melee weapon, rewarding varied weapon loadouts.
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Unlock: Reach +300 Range
High range and scaling based on range. Strong with precision and sniper weapons.
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Unlock: Win a run in Danger 4
Scales melee damage with armor, creating strong defensive melee builds.
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Unlock: Reach +100 Max HP
Heals trigger damage to random enemies and has naturally high sustain stats. Synergizes well with regen and lifesteal.
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Unlock: Collect 300 materials
Luck-based scaling results in more rare items and strong shop outcomes.
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Unlock: Unlocked by default
Specializes in elemental damage and applies burning effects consistently.
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Unlock: Collect 5000 materials
Can equip up to 12 weapons at reduced damage per weapon. Strong with horde-clearing weapons.
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Unlock: Kill 300 enemies
Smaller map and slower enemies increase density and create strong control over waves.
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Unlock: Win a run in Danger 2
Very high damage and attack speed while standing still, requiring precise positioning.
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Unlock: Reach +50% Speed
Movement speed converts into melee damage, creating rapid hit-and-run builds.
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Unlock: Unlocked by default
Balanced starter character with no major weaknesses and flexible build paths.
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Unlock: Kill 10000 enemies
Focused on primitive weapons and lifesteal scaling, restricted to tier II or lower weapons.
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Unlock: Reach level 10 before wave 6
Gains weapon slots instead of stat upgrades. Strong with scaling weapons but requires careful XP and economy management.
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Unlock: Have 6 different weapons at once
Allows cross-synergy between weapon classes. Encourages diverse weapon sets, but has reduced defensive stats.
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Unlock: Reach +40 % Life Steal
Gains damage, lifesteal, and armor based on missing HP. Strong sustain potential but weak early due to healing penalties.
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Unlock: Unlocked by default
Gains bonus stats from level-ups and XP per empty weapon slot, enabling flexible scaling builds.
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Playable but inconsistent characters. They can work, but usually require more specific items or weapons.

Unlock: Reach level 20
Gains multiple stats on level-up but loses max HP each time. Strong scaling but risky.
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Unlock: Die for the first time
Max HP scaling with damage converted from HP. Extremely tanky but slow.
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Unlock: Heal 200 HP in one wave
Heals through medical weapons and gains increased regeneration scaling.
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Unlock: Hold 3000 Materials
Economy-focused character with reduced combat stats early, but strong late-game material gain.
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Unlock: Reach +200 Harvesting
Harvesting-focused with strong long-term economy but weak initial damage and reduced drops.
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Unlock: Collect 2000 materials
Synergizes melee and ranged stats but limited by weapon restrictions and tag availability.
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Unlock: Kill 2000 enemies
Levels up extremely fast but items are more expensive. Strong scaling if economy stabilizes.
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Unlock: Unlocked by default
High range and ranged scaling but low max HP, limiting survival.
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Unlock: Get 10 different tier I items during a run
Gains multiple projectiles and bonuses from tier I items but suffers from steep accuracy and damage penalties.
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Unlock: Reach -20% Speed
Gains resources when stationary and bonuses while moving but suffers from severe economy penalties.
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Unlock: Get 2 Bait during a run
Harvesting and bait interactions provide scaling, but special enemies and reduced drops increase difficulty.
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Unlock: Unlocked by default
Converts uncollected materials into structure bonuses but cannot have structures. Strong passive scaling but harsh restrictions.
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Unlock: Unlocked by default
Generates stronger loot aliens and gains XP based on item diversity, but penalized for duplicates.
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Unlock: Walk a total of 20000 steps
Scales max HP and materials through walking. Strong long-wave economy but weak enemy drops.
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Unlock: Finish a run with 0 Curse
Can charm low-HP enemies and gains range with melee, but suffers penalties from curse scaling.
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Below-average characters that feel noticeably weaker than the meta. They can still win, but runs are harder and less consistent.

Unlock: Recycle 12 weapons during a run
Extremely cheap weapons but they disappear each shop cycle. Hard to build consistency.
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Unlock: Reach 10 Ranged Damage and get 3 structures at the same time
Converts ranged damage into engineering mid-wave, making scaling awkward and inconsistent.
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Unlock: Pick up 20 consumables during a run
Triggers explosions from consumables but suffers from reduced XP and expensive shops.
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Unlock: Collect 20000 materials
Scaling relies on holding materials but high shop prices slow progress.
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Unlock: Finish a wave with 10 or more living trees
Centers around tree-based resource generation but suffers from low drops and range penalties.
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Unlock: Kill a boss or an elite in less than 15 seconds
Few enemies but stronger elites and bosses. Low material income despite high elite rewards.
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Unlock: Hit at least 25 enemies with a single melee attack
Engineering-to-melee conversion with extremely low attack speed. Requires very specific setups to function.
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Unlock: Reroll 10 times in a single shop
Can steal shop items but escalates elite difficulty globally. High-risk scaling with low consistency.
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Unlock: Unlocked by default
Bonuses tied to naval weapons and curse scaling. Strong in niche setups but limited weapon options.
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The weakest and most punishing characters in this Brotato tier list. They are fun challenges but far from optimal.

Unlock: Collect 10000 materials
Gains materials from living enemies but cannot deal damage reliably, creating long and low-income waves.
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Unlock: Reach +60% Dodge
High dodge but -100 armor makes mistakes punishing. Relies heavily on ethereal scaling.
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Unlock: Win a run in Danger 3
Gains damage when hit but starts at -100% damage. Very slow early game and requires controlled damage intake.
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Unlock: Win a run in Danger 0
Only one weapon slot but extremely high attack speed and damage scaling. Very high variance.
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Unlock: Reach -5 % HP Regeneration
Constant HP drain and reduced regeneration create high-risk sustain builds.
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Unlock: Deal 1000 damage to an enemy in a single hit
Melee-focused with large damage bonuses but extremely low attack speed. Relies on slow, heavy hits that struggle in high-density waves.
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This Brotato tier list focuses on how reliably each character can clear high Danger levels, how flexible their build options are, and how punishing their weaknesses feel. S-Tier characters like Golem, King, Loud, Technomage and Creature offer powerful scaling, strong economy or unique mechanics that stay relevant into the late game.
A-Tier and B-Tier characters are still excellent picks for climbing and farming wins. C-Tier and D-Tier characters usually require specific items, weapons or map conditions to shine. F-Tier characters in this Brotato character tier list are mostly for experienced players who want extra challenge or meme builds.
Remember: any character can win with the right build and enough experience. Treat this Brotato tierlist as a guideline for your next runs rather than a strict rulebook, and always adapt to what the shop offers you in each wave.
Everything you need to master Brotato in one place
Complete guide for all 70+ characters
S to F tier rankings for 2025
Complete item database & tier rankings
All weapons with stats & synergies
Best character combos for multiplayer
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