
Brotato Vagabond Build Guide
Vagabond Build & Waffen-Guide
Is Vagabond good in Brotato?
Vagabond is a flexible but high‑risk character that becomes very strong once you stack multiple weapon classes and abuse shared class bonuses. He is fragile early on due to negative armor and dodge, but explosive and elemental builds can comfortably carry the late game when played carefully.
Strengths
- Access to multiple weapon class bonuses at once thanks to sharing class bonuses across all equipped weapons
- Naturally synergizes with hybrid setups like explosive + elemental or melee + ranged
- Very high damage ceiling once you reach tier 4–6 weapons across several classes
- Can adapt to shop RNG because almost any weapon class can be made useful
Weaknesses
- Starts with -5 Armor and -5% Dodge, making early waves very punishing
- Cannot equip duplicate weapons, so you rely heavily on good shop rolls and positioning instead of raw weapon count
- Reduced Luck and Harvesting scaling makes it harder to snowball economy and rarity
- Legendary weapons with harsh penalties (like DEX-troyer) are especially dangerous due to the full class bonus being applied
Vagabond Stats & Passive Ability
Vagabond’s passive makes every equipped weapon share its class bonuses with all others, so you are rewarded for running as many different classes as possible instead of stacking duplicates. This encourages hybrid setups that mix explosive, elemental, heavy, primitive, precise and other tags to stack strong global bonuses. Because you cannot equip two of the same weapon at once and you start with negative armor and dodge, you must prioritize survivability stats early while gradually collecting high‑impact AoE or burn weapons. Reduced Luck and Harvesting scaling means you rely more on raw combat stats like Max HP, Armor, Attack Speed, Elemental Damage and Speed rather than economy snowballing, and you need to be very selective with risky legendary weapons that can apply severe global penalties.
Best Vagabond Build: Explosive Burn Vagabond
Top-rated community build
Explosive Burn Vagabond
5
Votes
Creator
Julnain
Weapon Setup
Core Items
Strategy
🌱General Ideas
The build aims to reach the highest tier of each weapon class you use, then abuse the huge bonuses from explosive and elemental classes. You focus on explosive size and elemental scaling, using wide AoE explosions that also apply burn to melt tanky enemies.
🌱Early Game
Start with Plank or Torch to get reliable wave clear and unlock the key Primitive and Explosive classes. Grab additional early weapons like Icicle, Quarterstaff and Cacti Club to stack different class bonuses, and immediately shore up your defenses by fixing negative armor while scaling Elemental Damage, Max HP and Speed.
⚡Mid Game
Transition into your core elemental and explosive weapons like Fireball and Flamethrower, then add more AoE and burn support. Keep scaling Elemental Damage and Attack Speed while looking for items that boost burn tick speed, explosion size and damage. If you are missing Flamethrower, use a heavy filler weapon to keep heavy class bonuses active and improve your chances to roll late‑game explosives.
🔥Late Game
In the late game you complete your explosive burn setup with powerful tiered weapons like Nuclear Launcher, Particle Accelerator and Plasma Sledge, supported by strong elemental items. Keep pushing Elemental Damage, Max HP, Speed and Attack Speed, but be careful when dropping Primitive weapons because losing that class bonus can remove a big chunk of your HP. Extra explosive tools like Screwdriver can be added if you already invested into explosions and Engineering.
🔥Things to Avoid
Avoid legendary weapons that come with huge drawbacks, because Vagabond applies the full 6th‑grade class bonus and penalties. In particular, DEX-troyer’s massive -100 HP penalty is devastating on a character that already needs to invest heavily into survivability.
Best weapons for Vagabond
Quarterstaff brings Medieval and XP Gain, helping Vagabond level faster while adding defensive armor bonuses that offset his negative starting armor. It also counts as a distinct melee class to share its bonuses across your entire weapon setup.
Plank provides early explosive AoE and the Explosive class tag, which helps roll late‑game explosives like Fireball and Nuclear Launcher while clearing waves safely. It also synergizes well with items that boost explosion damage and size.
Plasma Sledge is a late‑game heavy explosive melee weapon that benefits from both explosive and melee scaling while sharing its heavy and explosive class bonuses with the rest of your arsenal, massively improving AoE potential.
Fireball naturally combines explosions and burning, perfectly fitting Vagabond’s explosive burn archetype. Its projectiles clear packs while spreading burn that scales with your high Elemental Damage and burn support items.
Flamethrower delivers constant piercing burn application across large crowds, letting Vagabond fully exploit items like Greek Fire, Eyes Surgery and Snowball while leveraging shared elemental bonuses from other weapons.
Nuclear Launcher is a premier late‑game explosive weapon, giving huge explosions that scale with your explosion damage and size boosts. On Vagabond, its explosive class bonuses are shared to all weapons, multiplying its impact.
Particle Accelerator adds strong piercing burn damage and crowd control, slowing enemies so your explosive AoE can finish them off. Its burning damage scales heavily with your elemental focus and shared class bonuses.
Shredder offers ranged explosive coverage for more generalist Vagabond builds, adding another explosion source and the explosive class tag without forcing you into full elemental scaling.
Taser brings valuable crowd control by slowing enemies, which is especially useful for a mixed‑weapon Vagabond who needs time for multiple weapon types to apply their class bonuses and damage.
Minigun adds an extremely high rate of fire for consistent DPS and procs, which benefits from any global damage bonuses you’ve stacked via Vagabond’s shared class passives.
Best items for Vagabond (core item pool)
Greek Fire massively amplifies all burning sources by adding percent‑HP damage, turning Flamethrower, Fireball, Particle Accelerator and Scared Sausage procs into a powerful late‑game shredding tool for Vagabond.
Scared Sausage adds burn to all your attacks, which is perfect for a character that runs many different weapon types. Every hit can apply burn that then scales with Elemental Damage and synergizes with Greek Fire and Snowball.
Snake spreads burning to more enemies, multiplying the value of your explosive and elemental AoE setup. On Vagabond, where many weapons can trigger burn, spreading it further helps control large waves despite his defensive weaknesses.
Eyes Surgery speeds up burn ticks and adds flat Elemental Damage, both crucial for a burn‑centric Vagabond. Faster burn activation means enemies melt before they can reach you, offsetting your low armor and dodge.
Snowball snowballs your Elemental Damage every time you buy another elemental item, perfectly matching a build that stacks Fuel Tank, Toxic Sludge, Candle and other elemental boosters.
Fuel Tank gives a big chunk of Elemental Damage with manageable penalties, directly boosting the damage of your burn and explosive weapons that scale with elemental.
Toxic Sludge adds cheap Elemental Damage, helping your burns and elemental explosions scale. Vagabond already has poor dodge, so the extra dodge penalty is less impactful compared to the offensive gain.
Charcoal boosts both Elemental and Melee Damage, supporting hybrid setups like Plasma Sledge and Flaming Brass Knuckles while bypassing Vagabond’s weak Harvesting scaling.
Plastic Explosive enlarges all your explosions, making Fireball, Nuclear Launcher, Plasma Sledge and Plank cover huge areas. Larger AoE synergizes with burn spreading and helps compensate for limited weapon duplicates.
Dynamite directly increases explosion damage, stacking multiplicatively with Vagabond’s explosive class bonuses and turning your AoE setup into a wave‑deleting engine.
Candle combines flat Elemental Damage, some sustain and fewer enemies per wave, which is ideal for stabilizing Vagabond’s fragile early game while powering up his burn‑focused kit.
Leather Vest directly patches Vagabond’s starting armor and dodge weaknesses, giving cheap survivability that lets you safely run multiple weapon classes and offensive items.
Power Generator rewards stacking Speed with multiplicative damage, fitting both explosive and multi‑trait builds that already value Speed for dodging and positioning around large AoE.
Wolf Helmet gives a huge spike of Elemental Damage plus some Luck, significantly boosting burn and elemental weapons. The Engineering penalty is usually negligible in this archetype.
Gnome supercharges both Melee and Elemental Damage, ideal for Vagabond layouts that combine heavy melee explosives with elemental burn. The range and pickup penalties are manageable with good positioning.
Vagabond High Difficulty Strategy
Early Game
In early waves, your priority is survival. Fix your negative armor as soon as possible with armor rolls or items like Leather Vest, and grab Max HP and Speed so you can kite. Start with weapons that give strong class tags and clear, such as Plank, Torch, Quarterstaff, Icicle or Cacti Club, and immediately pursue Elemental Damage if you plan on shifting into explosive burn. Since Luck and Harvesting scale poorly, don’t overinvest in economy; instead, buy core damage and defensive stats whenever they appear.
Mid Game
By mid game, you should have several different weapon classes online and at least a couple of explosive or elemental weapons. Transition into Fireball, Flamethrower or Shredder while stacking Elemental Damage and Attack Speed. Pick up key items like Scared Sausage, Snake, Greek Fire, Eyes Surgery, Fuel Tank and Power Generator to multiply the effect of shared class bonuses. Always keep an eye on your defensive profile; patch armor and Max HP before taking greedy damage items, and avoid legendary weapons with brutal downsides.
Late Game
In the late game, focus on completing your final weapon lineup with high‑tier options such as Nuclear Launcher, Plasma Sledge and Particle Accelerator or a strong generalist mix including Minigun and utility like Taser. Continue scaling Elemental Damage, Max HP, Armor and Speed so you can withstand dense waves and bosses while your explosions and burns do the heavy lifting. Carefully manage your Primitive weapons if you rely on their HP bonuses, and avoid anything that can crash your survivability, like DEX-troyer’s HP penalty.
💡 Vagabond excels on high difficulty when you carefully stack multiple weapon classes and lean into strong AoE archetypes such as explosive burn. Survive the fragile early game by fixing armor and HP first, then gradually assemble a toolbox of explosive, elemental and supportive weapons with synergistic items like Greek Fire and Scared Sausage. If you respect his defensive weaknesses and avoid punishing legendaries, Vagabond can scale into a powerful late‑game monster.
Vagabond FAQ
1How do I unlock Vagabond in Brotato?▼
You unlock Vagabond by having 6 different weapons at once in a run. Remember that Vagabond cannot equip duplicates, so lean into variety when going for this unlock.
2What are the best weapons for Vagabond?▼
Vagabond shines with weapons that bring strong class bonuses and AoE. Quarterstaff and Plank are excellent early tools, while Fireball, Flamethrower, Plasma Sledge, Nuclear Launcher and Particle Accelerator form a powerful explosive burn core. In more generalist builds, Shredder, Taser and Minigun also work very well.
3Which stats should I prioritize on Vagabond?▼
Prioritize Max HP and Armor early to fix his -5 Armor and low dodge, then stack Elemental Damage, Attack Speed and Speed to support explosive burn setups. In mixed builds, generic Damage and Attack Speed remain highly valuable while still keeping enough defenses to survive high‑density waves.
4Is Vagabond good for Endless mode?▼
Yes, Vagabond can do well in Endless mode when built around multiple synergistic weapon classes and strong scaling stats. The "Multi Trait Vagabond" build highlights a flexible Endless approach that focuses on survivability, Attack Speed and broad damage boosts rather than a single damage type.
5Are legendary weapons good on Vagabond?▼
Legendary weapons can be very risky on Vagabond because you receive the full 6th‑grade class bonus and penalties. Weapons like DEX-troyer that impose huge drawbacks (such as -100 Max HP) should be avoided, especially on a character that must already invest heavily into surviving.
Similar Brotato characters

Arms Dealer→
Like Vagabond, Arms Dealer revolves around cycling and exploiting many different weapons, with strong weapon‑centric bonuses and an economy that pushes you to constantly adapt your loadout.

Multitasker→
Multitasker and Vagabond both focus on using many weapons at once, trading raw per‑weapon damage for the power of multiple simultaneous weapons and broad stat scaling.

Generalist→
Generalist rewards mixing melee and ranged damage, similar to how Vagabond rewards mixing many weapon classes and scaling hybrid stats across them.

Ghost→
Ghost and Vagabond both play around strong but risky passives with defensive downsides, demanding careful stat investment to offset fragility while leveraging powerful weapon synergies.
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