
Brotato Light Saber
0 builds in our database · Unlocked by default
The Light Saber deflects enemy projectiles to the nearest enemy while dealing 18 damage plus 150% of your Ranged Damage. It excels in builds focused on ranged damage and survivability through projectile deflection.
Weapon Effect
Deflects enemy projectiles to the nearest enemy and deals 18 (+150% Ranged Damage) damage
Scales with: Ranged Damage
Meta Usage
0
tracked builds (curated + per-character meta) run Light Saber
Auto-Tier
C
From usage frequency across our build pool, weighted by difficulty
Top character
—
No data yet
When to pick Light Saber
Pick the Light Saber when you have high Ranged Damage and want to mitigate incoming projectiles. It's useful for characters that benefit from ranged combat and can capitalize on deflected projectiles.
When to skip Light Saber
Skip the Light Saber if your build focuses on melee attacks or if you lack the Ranged Damage to make the most of its scaling.
Light Saber FAQ
How does the Light Saber deflect projectiles?▾
It redirects enemy projectiles to the nearest enemy, allowing you to deal damage while avoiding harm.
What is the damage output of the Light Saber?▾
The base damage is 18, and it scales with your Ranged Damage by 150%.
Is the Light Saber good for crowd control?▾
Yes, it can help control crowds by deflecting multiple projectiles back to enemies.
Keep exploring Brotato
Explore Brotato Guides & Resources
Everything you need to master Brotato in one place
All Brotato Characters
Complete guide for all 74 characters
Character Tier List
S to F tier rankings for 2026
Brotato Items Guide
Complete item database & tier rankings
Brotato Weapons Guide
All weapons with stats & synergies
Brotato Stats Guide
Every primary, DLC & secondary stat explained
Brotato Unlocks Guide
Every character, item & weapon unlock in one hub
Brotato Co-op Guide
Best character combos for multiplayer
Brotato Wiki & Database
Characters, items, weapons, stats and unlocks
Create & Share Builds
Share your winning strategies with the community