
Brotato Cyborg Build Guide & Best Ranged Setup
Cyborg Build & Strategien
Is Cyborg good in Brotato?
Cyborg is a powerful ranged-focused character that turns huge ranged damage into engineering mid‑wave, enabling strong gun and structure builds when piloted carefully.
Strengths
- Starts with a Minigun and has massively increased Ranged Damage scaling.
- Unique conversion of Ranged Damage into Engineering mid‑wave, enabling strong structure and explosion synergies.
- Flexible build paths between pure ranged DPS and hybrid engineering/explosive setups.
Weaknesses
- Melee and Elemental scaling are completely shut down, heavily limiting weapon choices.
- Engineering mods are weakened, so you rely on conversion timing instead of raw engineering rolls.
- Can feel fragile in late game if you neglect defensive stats while chasing damage.
Cyborg Stats & Passive Ability
Cyborg revolves around stacking as much Ranged Damage as possible. In the first half of each wave, this massively buffs your guns (especially Minigun and SMG), and halfway through the wave your Ranged Damage turns into Engineering, supercharging structures and explosives. Because Melee and Elemental modifiers are completely shut down and Engineering scaling is weakened, you want to stick to ranged weapons and structures that benefit from Engineering, while using the conversion mechanic to keep your damage high for the entire wave. Defensive stats like Max HP, Armor, Dodge and reliable healing (often via Life Steal) are important to survive high‑pressure waves while you scale damage.
Best Cyborg Build (Danger 5): Explodeborg
Top-rated community build
Explodeborg
47
Votes
Creator
practicerun
Weapon Setup
Core Items
Strategy
🌱Early Game
Rush upgraded Screwdrivers and early Harvesting while using your starting Minigun to clear waves. Focus level‑up rolls on Harvesting until around wave 4–5, aiming for roughly 40 Harvesting, then start stacking Ranged Damage as your core scaling stat. Pick up Landmines and other structure/explosive pieces when they appear, and use Life Steal as your main form of sustain while pushing Max HP to a safe baseline.
⚡Mid Game
By the mid game, start hard‑stacking Life Steal, Ranged Damage, and Explosion Damage/Size so that both your Minigun and explosives perform well before and after the mid‑wave conversion. Aim for at least 15 Life Steal and ~30 Ranged Damage by wave 13, and pick up every construct and Landmines you see so your Engineering spike really pays off. Begin adding Armor, Max HP and Dodge to avoid getting overwhelmed, and look for a Chainsaw to turn your Life Steal and Ranged Damage into huge single‑target and boss DPS.
🔥Late Game
In the late game, finish levelling your weapons and, if possible, add a second Chainsaw before upgrading the first to maximize uptime. Keep scaling Life Steal and generic Damage, then heavily invest in defense: aim for high Max HP, solid Armor and Dodge so you can comfortably tank hits while your explosives and Minigun clear elites and bosses. Items like Bloody Hand and Silver Bullet dramatically increase your kill speed, but make sure your sustain and defenses are high enough that chip damage and boss bursts do not delete you before you can heal back up.
Best weapons for Cyborg
Cyborg starts with a Minigun and his massive Ranged Damage scaling makes it one of the best core DPS options, providing constant fire in the first half of waves and still benefiting indirectly when Ranged Damage turns into Engineering via structures and Nail synergies.
SMG scales very well with flat Ranged Damage and Attack Speed, giving Cyborg strong early and mid‑game wave clear while you stack Ranged Damage for conversion into Engineering.
Screwdriver spawns landmines that scale with Engineering, which synergizes perfectly with Cyborg’s mid‑wave Ranged→Engineering conversion and explosive item stacking in the Explodeborg setup.
Chainsaw offers high hit frequency and percentage‑based current HP damage, letting Cyborg’s Life Steal and damage scaling quickly shred elites and bosses throughout the wave.
Drill brings ramping Attack Speed and extra economy from crit kills, which fits well into Cyborg’s high‑crit, high‑fire‑rate gun setups and helps scale both damage and income over a wave.
Best items for Cyborg (core item pool)
Attack Speed is premium for Minigun, SMG and Chainsaw, and Cyborg’s huge Ranged Damage scaling makes the small damage penalty negligible compared to the fire‑rate boost.
Gives flat Ranged Damage plus Explosion Damage and Size, directly powering both Cyborg’s guns and Engineering‑based explosives like Screwdriver landmines and Landmines.
Massively amplifies explosion‑based damage and area, perfectly matching Cyborg’s Explodeborg gameplan where Engineering‑scaled landmines and explosives clean waves after the mid‑wave conversion.
Adds extra Engineering‑scaling structures that spike hard when Cyborg converts Ranged Damage into Engineering halfway through the wave, greatly increasing AoE clear.
Life Steal is the primary sustain stat in Explodeborg, keeping you alive through high‑density waves while your Minigun and Chainsaw constantly trigger healing on hit.
Pairs well with Cyborg’s high fire‑rate ranged weapons and crit stacking, turning crits into percentage current HP damage and greatly improving boss and elite kill speed.
Core to the Engineering Cyborg build: it lets weapons scale off Engineering, which Cyborg gains from his mid‑wave conversion, keeping damage high across the whole wave.
Extra pierce on Minigun and SMGs significantly improves crowd clear, making your heavily scaled Ranged Damage more efficient on dense waves.
More trees mean more crates and free stats or items, helping Cyborg find key scaling pieces like Nail, Sharp Bullet and core defensive upgrades.
Adds extra incidental burning damage to the high fire‑rate Minigun and SMGs, giving more chip damage and helping to finish off enemies your bullets have already softened.
In a Life Steal‑stacking Explodeborg build, this can turn Cyborg into a late‑game monster by massively scaling both Life Steal and Damage, as long as you can handle the constant HP drain.
Boosts Crit Chance and Range for Minigun‑based builds, making Giant Belt and Hunting Trophy more effective while slightly trading away defense.
Cyborg Danger 5 Strategy
Early Game
In the early waves on Danger 5, abuse Cyborg’s starting Minigun and pick up an early Screwdriver or SMG to stabilize. Prioritize Harvesting for the first few levels to secure economy, then quickly pivot into flat Ranged Damage. Grab cheap Attack Speed sources like Coffee and start looking for Landmines or other structures so that your mid‑wave Ranged→Engineering conversion immediately translates into meaningful extra damage.
Mid Game
During mid game, stack Ranged Damage, Life Steal and Explosion Damage/Size so you feel strong both before and after the mid‑wave conversion. Build out your structure core with Landmines and constructs, and add tools like Sharp Bullet to increase projectile efficiency. Begin investing seriously into Armor, Max HP and Dodge so you can safely fight elites and survive stray hits while your explosives and Minigun clean up waves.
Late Game
In late game Danger 5, finish upgrading your key weapons (Minigun, Chainsaw, Screwdriver) and secure high Life Steal, strong Damage and enough Attack Speed to shred elites and bosses quickly. Aim for a robust defensive line with plenty of HP and Armor so Bloody Hand‑style effects and chip damage do not overwhelm you. Position carefully during the second half of each wave when your Engineering spikes, letting your structures and explosions delete grouped enemies while you kite bosses through your kill zones.
💡 Cyborg’s Danger 5 gameplan is to rush Ranged Damage for his Minigun, then translate that huge stat into Engineering that powers structures and explosives in the second half of each wave. Start with economy and early DPS, transition into a hybrid ranged/structure core, and finally round out your build with strong sustain and defenses so you can comfortably handle elites and bosses.
Cyborg FAQ
1How do I unlock Cyborg in Brotato?▼
Cyborg is unlocked by reaching 10 Ranged Damage and getting 3 structures on the map at the same time.
2What are the best weapons for Cyborg?▼
Based on the builds data, Minigun is Cyborg’s standout weapon, with SMG, Screwdriver, Chainsaw and Drill also performing well depending on whether you play pure ranged or explosive/structure‑focused builds.
3Which stats should I focus on for Cyborg?▼
Focus primarily on Ranged Damage (which scales your guns and converts into Engineering), then add Attack Speed, Life Steal and Crit Chance. For survivability, stack Max HP, Armor and some Dodge, especially on high difficulties.
4Is Cyborg good for Endless mode?▼
Yes. The Engineering Cyborg build using Nail and multiple Miniguns is specifically played in Endless and scales well, as Ranged Damage and Engineering continue to feed into each other for strong long‑term damage.
5Can Cyborg use melee or elemental weapons effectively?▼
Not really. Cyborg’s Melee and Elemental modifications are reduced by 100%, so you should avoid melee and elemental damage weapons and instead focus on ranged guns and Engineering‑scaling structures or explosives.
Similar Brotato characters

Engineer→
Engineer and Cyborg both focus on Engineering and structures: Engineer boosts Engineering mods directly, while Cyborg converts huge Ranged Damage into Engineering mid‑wave to power structures.

Technomage→
Technomage and Cyborg share a hybrid structure playstyle where structures and Engineering are central, though Technomage ties them to Elemental Damage while Cyborg scales them through converted Ranged Damage.

Ranger→
Ranger and Cyborg are both pure ranged characters that start with a gun and have increased Ranged Damage scaling, making them feel similar in early waves despite Cyborg’s later Engineering conversion twist.
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