Cyborg
Build Guide

Brotato Cyborg Build Guide & Best Ranged Setup

Cyborg Build & Strategien

🔓Reach 10 Ranged Damage and get 3 structures at the same time

Is Cyborg good in Brotato?

Cyborg is a powerful ranged-focused character that turns huge ranged damage into engineering mid‑wave, enabling strong gun and structure builds when piloted carefully.

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Strengths

  • Starts with a Minigun and has massively increased Ranged Damage scaling.
  • Unique conversion of Ranged Damage into Engineering mid‑wave, enabling strong structure and explosion synergies.
  • Flexible build paths between pure ranged DPS and hybrid engineering/explosive setups.
⚠️

Weaknesses

  • Melee and Elemental scaling are completely shut down, heavily limiting weapon choices.
  • Engineering mods are weakened, so you rely on conversion timing instead of raw engineering rolls.
  • Can feel fragile in late game if you neglect defensive stats while chasing damage.
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Cyborg Stats & Passive Ability

Base Stats
You start with 1 Minigun
Ranged Damage modifications are increased by 200%
100% of your Ranged Damage is temporarily converted into Engineering halfway through a wave (1 Ranged Damage = 2 Engineering)
Engineering modifications are reduced by 75%
Melee modifications are reduced by 100%
Elemental modifications are reduced by 100%
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Cyborg revolves around stacking as much Ranged Damage as possible. In the first half of each wave, this massively buffs your guns (especially Minigun and SMG), and halfway through the wave your Ranged Damage turns into Engineering, supercharging structures and explosives. Because Melee and Elemental modifiers are completely shut down and Engineering scaling is weakened, you want to stick to ranged weapons and structures that benefit from Engineering, while using the conversion mechanic to keep your damage high for the entire wave. Defensive stats like Max HP, Armor, Dodge and reliable healing (often via Life Steal) are important to survive high‑pressure waves while you scale damage.

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Best Cyborg Build (Danger 5): Explodeborg

Top-rated community build

Preview

Explodeborg

MediumDanger 5🗡️ Screwdriver
Top-Stats
Life StealRanged Damage

47

Votes

Creator

practicerun

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Weapon Setup

Chainsaw - Starter weapon in BrotatoChainsaw - Starter weapon in Brotato.Weapon stats: Cooldown is 1.83s/1.52s every 40/30 shots Deals 10%/20% of an enemy’s current health as bonus damage (1%/2% for bosses and elites).Available as starter weapon.
Drill - Starter weapon in BrotatoDrill - Starter weapon in Brotato.Weapon stats: 100% chance to gain 1 material when killing an enemy with a critical hit.+10 % Attack Speed every 5 seconds until the end of the wave.Available as starter weapon.
Screwdriver - Starter weapon in BrotatoScrewdriver - Starter weapon in Brotato.Weapon stats: A landmine spawns every 12s/9s/6s/3s dealing 10(100%) damage in an area.Available as starter weapon.
Minigun - Starter weapon in BrotatoMinigun - Starter weapon in Brotato.Weapon stats: Pierces 1/2 enemies dealing -50% less damage with each pierce..Available as starter weapon.
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Core Items

Coffee - Common Brotato itemCoffee - Common item in Brotato.Stats: +10 % Attack Speed-2 % DamageAvailable by default.
Whetstone - Rare Brotato itemWhetstone - Rare item in Brotato.Stats: +4 % Life Steal-3 KnockbackUnlock requirement: Win a run with Sick
Explosive Shells - Legendary Brotato itemExplosive Shells - Legendary item in Brotato.Stats: +60 % Explosion Damage+15 % Explosion Size-15 % DamageUnlock requirement: Win a run with Artificer
Honey - Epic Brotato itemHoney - Epic item in Brotato.Stats: +3 Ranged Damage+10 % Explosion Damage+5 % Explosion Size-3 % Speed-3 % DodgeAvailable by default.
Landmines - Common Brotato itemLandmines - Common item in Brotato.Stats: A landmine spawns every 12 seconds dealing 10 (+100%) damage in an areaAvailable by default.
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Strategy

🌱Early Game

Rush upgraded Screwdrivers and early Harvesting while using your starting Minigun to clear waves. Focus level‑up rolls on Harvesting until around wave 4–5, aiming for roughly 40 Harvesting, then start stacking Ranged Damage as your core scaling stat. Pick up Landmines and other structure/explosive pieces when they appear, and use Life Steal as your main form of sustain while pushing Max HP to a safe baseline.

⚔️ Weapons
Screwdriver - Starter weapon in BrotatoScrewdriver - Starter weapon in Brotato.Weapon stats: A landmine spawns every 12s/9s/6s/3s dealing 10(100%) damage in an area.Available as starter weapon.
🎒 Items
Landmines - Common Brotato itemLandmines - Common item in Brotato.Stats: A landmine spawns every 12 seconds dealing 10 (+100%) damage in an areaAvailable by default.
Fertilizer - Common Brotato itemFertilizer - Common item in Brotato.Stats: +8 Harvesting-1 Melee DamageAvailable by default.
Coffee - Common Brotato itemCoffee - Common item in Brotato.Stats: +10 % Attack Speed-2 % DamageAvailable by default.
Butterfly - Common Brotato itemButterfly - Common item in Brotato.Stats: +2 % Life Steal-1 Elemental DamageAvailable by default.
Dynamite - Common Brotato itemDynamite - Common item in Brotato.Stats: +15 % Explosion DamageAvailable by default.

Mid Game

By the mid game, start hard‑stacking Life Steal, Ranged Damage, and Explosion Damage/Size so that both your Minigun and explosives perform well before and after the mid‑wave conversion. Aim for at least 15 Life Steal and ~30 Ranged Damage by wave 13, and pick up every construct and Landmines you see so your Engineering spike really pays off. Begin adding Armor, Max HP and Dodge to avoid getting overwhelmed, and look for a Chainsaw to turn your Life Steal and Ranged Damage into huge single‑target and boss DPS.

⚔️ Weapons
Screwdriver - Starter weapon in BrotatoScrewdriver - Starter weapon in Brotato.Weapon stats: A landmine spawns every 12s/9s/6s/3s dealing 10(100%) damage in an area.Available as starter weapon.
Chainsaw - Starter weapon in BrotatoChainsaw - Starter weapon in Brotato.Weapon stats: Cooldown is 1.83s/1.52s every 40/30 shots Deals 10%/20% of an enemy’s current health as bonus damage (1%/2% for bosses and elites).Available as starter weapon.
🎒 Items
Coffee - Common Brotato itemCoffee - Common item in Brotato.Stats: +10 % Attack Speed-2 % DamageAvailable by default.
Whetstone - Rare Brotato itemWhetstone - Rare item in Brotato.Stats: +4 % Life Steal-3 KnockbackUnlock requirement: Win a run with Sick
Cyclops Worm - Rare Brotato itemCyclops Worm - Rare item in Brotato.Stats: +12 % Damage-12 RangeAvailable by default.
Banner - Rare Brotato itemBanner - Rare item in Brotato.Stats: +20 Range+10 % Attack Speed-5 KnockbackAvailable by default.
Honey - Epic Brotato itemHoney - Epic item in Brotato.Stats: +3 Ranged Damage+10 % Explosion Damage+5 % Explosion Size-3 % Speed-3 % DodgeAvailable by default.
Small Magazine - Rare Brotato itemSmall Magazine - Rare item in Brotato.Stats: +2 Ranged Damage+10 % Attack Speed-6 % DamageAvailable by default.
Fin - Epic Brotato itemFin - Epic item in Brotato.Stats: +10 % Speed+3 % Life Steal-8 LuckUnlock requirement: Win a run with Speedy
Clockwork Wasp - Rare Brotato itemClockwork Wasp - Rare item in Brotato.Stats: +10 % Structure attack speed+5 % SpeedAvailable by default.

🔥Late Game

In the late game, finish levelling your weapons and, if possible, add a second Chainsaw before upgrading the first to maximize uptime. Keep scaling Life Steal and generic Damage, then heavily invest in defense: aim for high Max HP, solid Armor and Dodge so you can comfortably tank hits while your explosives and Minigun clear elites and bosses. Items like Bloody Hand and Silver Bullet dramatically increase your kill speed, but make sure your sustain and defenses are high enough that chip damage and boss bursts do not delete you before you can heal back up.

⚔️ Weapons
Chainsaw - Starter weapon in BrotatoChainsaw - Starter weapon in Brotato.Weapon stats: Cooldown is 1.83s/1.52s every 40/30 shots Deals 10%/20% of an enemy’s current health as bonus damage (1%/2% for bosses and elites).Available as starter weapon.
Screwdriver - Starter weapon in BrotatoScrewdriver - Starter weapon in Brotato.Weapon stats: A landmine spawns every 12s/9s/6s/3s dealing 10(100%) damage in an area.Available as starter weapon.
Minigun - Starter weapon in BrotatoMinigun - Starter weapon in Brotato.Weapon stats: Pierces 1/2 enemies dealing -50% less damage with each pierce..Available as starter weapon.
🎒 Items
Adrenaline - Epic Brotato itemAdrenaline - Epic item in Brotato.Stats: +5 % Dodge50% chance to heal 5 HP when dodging an attackAvailable by default.
Bloody Hand - Legendary Brotato itemBloody Hand - Legendary item in Brotato.Stats: +10 % Life Steal+2 % Damage for every 1 % Life Steal you have You take 1 damage per second (does not give invulnerability time)Available by default.
Explosive Shells - Legendary Brotato itemExplosive Shells - Legendary item in Brotato.Stats: +60 % Explosion Damage+15 % Explosion Size-15 % DamageUnlock requirement: Win a run with Artificer
Honey - Epic Brotato itemHoney - Epic item in Brotato.Stats: +3 Ranged Damage+10 % Explosion Damage+5 % Explosion Size-3 % Speed-3 % DodgeAvailable by default.
Warrior Helmet - Epic Brotato itemWarrior Helmet - Epic item in Brotato.Stats: +3 Armor+5 Max HP-5 % SpeedAvailable by default.
Silver Bullet - Epic Brotato itemSilver Bullet - Epic item in Brotato.Stats: +25% damage against bosses and elitesAvailable by default.
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Best weapons for Cyborg

1
Minigun - Starter weapon in BrotatoMinigun - Starter weapon in Brotato.Weapon stats: Pierces 1/2 enemies dealing -50% less damage with each pierce..Available as starter weapon.

Cyborg starts with a Minigun and his massive Ranged Damage scaling makes it one of the best core DPS options, providing constant fire in the first half of waves and still benefiting indirectly when Ranged Damage turns into Engineering via structures and Nail synergies.

Ranged DamageAttack SpeedLife StealCrit Chance
2
SMG - Starter weapon in BrotatoSMG - Starter weapon in Brotato.Available as starter weapon.

SMG scales very well with flat Ranged Damage and Attack Speed, giving Cyborg strong early and mid‑game wave clear while you stack Ranged Damage for conversion into Engineering.

Ranged DamageAttack SpeedCrit Chance
3
Screwdriver - Starter weapon in BrotatoScrewdriver - Starter weapon in Brotato.Weapon stats: A landmine spawns every 12s/9s/6s/3s dealing 10(100%) damage in an area.Available as starter weapon.

Screwdriver spawns landmines that scale with Engineering, which synergizes perfectly with Cyborg’s mid‑wave Ranged→Engineering conversion and explosive item stacking in the Explodeborg setup.

Ranged DamageExplosion DamageEngineering
4
Chainsaw - Starter weapon in BrotatoChainsaw - Starter weapon in Brotato.Weapon stats: Cooldown is 1.83s/1.52s every 40/30 shots Deals 10%/20% of an enemy’s current health as bonus damage (1%/2% for bosses and elites).Available as starter weapon.

Chainsaw offers high hit frequency and percentage‑based current HP damage, letting Cyborg’s Life Steal and damage scaling quickly shred elites and bosses throughout the wave.

Life StealDamageAttack Speed
5
Drill - Starter weapon in BrotatoDrill - Starter weapon in Brotato.Weapon stats: 100% chance to gain 1 material when killing an enemy with a critical hit.+10 % Attack Speed every 5 seconds until the end of the wave.Available as starter weapon.

Drill brings ramping Attack Speed and extra economy from crit kills, which fits well into Cyborg’s high‑crit, high‑fire‑rate gun setups and helps scale both damage and income over a wave.

Crit ChanceAttack SpeedRanged Damage
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Best items for Cyborg (core item pool)

1
Coffee - Common Brotato itemCoffee - Common item in Brotato.Stats: +10 % Attack Speed-2 % DamageAvailable by default.

Attack Speed is premium for Minigun, SMG and Chainsaw, and Cyborg’s huge Ranged Damage scaling makes the small damage penalty negligible compared to the fire‑rate boost.

2
Honey - Epic Brotato itemHoney - Epic item in Brotato.Stats: +3 Ranged Damage+10 % Explosion Damage+5 % Explosion Size-3 % Speed-3 % DodgeAvailable by default.

Gives flat Ranged Damage plus Explosion Damage and Size, directly powering both Cyborg’s guns and Engineering‑based explosives like Screwdriver landmines and Landmines.

3
Explosive Shells - Legendary Brotato itemExplosive Shells - Legendary item in Brotato.Stats: +60 % Explosion Damage+15 % Explosion Size-15 % DamageUnlock requirement: Win a run with Artificer

Massively amplifies explosion‑based damage and area, perfectly matching Cyborg’s Explodeborg gameplan where Engineering‑scaled landmines and explosives clean waves after the mid‑wave conversion.

4
Landmines - Common Brotato itemLandmines - Common item in Brotato.Stats: A landmine spawns every 12 seconds dealing 10 (+100%) damage in an areaAvailable by default.

Adds extra Engineering‑scaling structures that spike hard when Cyborg converts Ranged Damage into Engineering halfway through the wave, greatly increasing AoE clear.

5
Whetstone - Rare Brotato itemWhetstone - Rare item in Brotato.Stats: +4 % Life Steal-3 KnockbackUnlock requirement: Win a run with Sick

Life Steal is the primary sustain stat in Explodeborg, keeping you alive through high‑density waves while your Minigun and Chainsaw constantly trigger healing on hit.

6
Giant Belt - Legendary Brotato itemGiant Belt - Legendary item in Brotato.Stats: Critical hits deal 10% of an enemy’s current health as bonus damage (1% for bosses and elites)Unlock requirement: Win a run with Jack

Pairs well with Cyborg’s high fire‑rate ranged weapons and crit stacking, turning crits into percentage current HP damage and greatly improving boss and elite kill speed.

7
Nail - Epic Brotato itemNail - Epic item in Brotato.Stats: +5 EngineeringWeapon damage additionally scales with 20% Engineering-2 Ranged DamageAvailable by default.

Core to the Engineering Cyborg build: it lets weapons scale off Engineering, which Cyborg gains from his mid‑wave conversion, keeping damage high across the whole wave.

8
Sharp Bullet - Common Brotato itemSharp Bullet - Common item in Brotato.Stats: Projectiles pierce through 1 additional target-20% Piercing Damage-5 % Damage-3 KnockbackAvailable by default.

Extra pierce on Minigun and SMGs significantly improves crowd clear, making your heavily scaled Ranged Damage more efficient on dense waves.

9
Tree - Common Brotato itemTree - Common item in Brotato.Stats: More trees spawnAvailable by default.

More trees mean more crates and free stats or items, helping Cyborg find key scaling pieces like Nail, Sharp Bullet and core defensive upgrades.

10
Scared Sausage - Common Brotato itemScared Sausage - Common item in Brotato.Stats: Attacks have a 25% chance to deal 3x1 (+100%) burning damageAvailable by default.

Adds extra incidental burning damage to the high fire‑rate Minigun and SMGs, giving more chip damage and helping to finish off enemies your bullets have already softened.

11
Bloody Hand - Legendary Brotato itemBloody Hand - Legendary item in Brotato.Stats: +10 % Life Steal+2 % Damage for every 1 % Life Steal you have You take 1 damage per second (does not give invulnerability time)Available by default.

In a Life Steal‑stacking Explodeborg build, this can turn Cyborg into a late‑game monster by massively scaling both Life Steal and Damage, as long as you can handle the constant HP drain.

12
Night Goggles - Legendary Brotato itemNight Goggles - Legendary item in Brotato.Stats: +15 % Crit Chance+50 Range-3 Max HP-1 ArmorUnlock requirement: Win a run with Ranger

Boosts Crit Chance and Range for Minigun‑based builds, making Giant Belt and Hunting Trophy more effective while slightly trading away defense.

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Cyborg Danger 5 Strategy

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Early Game

In the early waves on Danger 5, abuse Cyborg’s starting Minigun and pick up an early Screwdriver or SMG to stabilize. Prioritize Harvesting for the first few levels to secure economy, then quickly pivot into flat Ranged Damage. Grab cheap Attack Speed sources like Coffee and start looking for Landmines or other structures so that your mid‑wave Ranged→Engineering conversion immediately translates into meaningful extra damage.

Mid Game

During mid game, stack Ranged Damage, Life Steal and Explosion Damage/Size so you feel strong both before and after the mid‑wave conversion. Build out your structure core with Landmines and constructs, and add tools like Sharp Bullet to increase projectile efficiency. Begin investing seriously into Armor, Max HP and Dodge so you can safely fight elites and survive stray hits while your explosives and Minigun clean up waves.

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Late Game

In late game Danger 5, finish upgrading your key weapons (Minigun, Chainsaw, Screwdriver) and secure high Life Steal, strong Damage and enough Attack Speed to shred elites and bosses quickly. Aim for a robust defensive line with plenty of HP and Armor so Bloody Hand‑style effects and chip damage do not overwhelm you. Position carefully during the second half of each wave when your Engineering spikes, letting your structures and explosions delete grouped enemies while you kite bosses through your kill zones.

💡 Cyborg’s Danger 5 gameplan is to rush Ranged Damage for his Minigun, then translate that huge stat into Engineering that powers structures and explosives in the second half of each wave. Start with economy and early DPS, transition into a hybrid ranged/structure core, and finally round out your build with strong sustain and defenses so you can comfortably handle elites and bosses.

Cyborg FAQ

1How do I unlock Cyborg in Brotato?

Cyborg is unlocked by reaching 10 Ranged Damage and getting 3 structures on the map at the same time.

2What are the best weapons for Cyborg?

Based on the builds data, Minigun is Cyborg’s standout weapon, with SMG, Screwdriver, Chainsaw and Drill also performing well depending on whether you play pure ranged or explosive/structure‑focused builds.

3Which stats should I focus on for Cyborg?

Focus primarily on Ranged Damage (which scales your guns and converts into Engineering), then add Attack Speed, Life Steal and Crit Chance. For survivability, stack Max HP, Armor and some Dodge, especially on high difficulties.

4Is Cyborg good for Endless mode?

Yes. The Engineering Cyborg build using Nail and multiple Miniguns is specifically played in Endless and scales well, as Ranged Damage and Engineering continue to feed into each other for strong long‑term damage.

5Can Cyborg use melee or elemental weapons effectively?

Not really. Cyborg’s Melee and Elemental modifications are reduced by 100%, so you should avoid melee and elemental damage weapons and instead focus on ranged guns and Engineering‑scaling structures or explosives.