Dwarf
Build Guide

Brotato Dwarf Build Guide & Best Engineering Melee Build

Dwarf Build & Strategie-Guide

🔓Hit at least 25 enemies with a single melee attack

Is Dwarf good in Brotato?

Dwarf is a strong hybrid engineering-melee character that ramps hard once you start chaining passive procs, but he feels slow and vulnerable early due to harsh attack speed and dodge penalties.

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Strengths

  • Huge scaling from engineering into melee damage through his passive
  • Excellent wave clear when you consistently hit large enemy groups
  • Great synergy with structures and engineering items for safe damage output
  • Scales well into late game and Endless once engineering is stacked
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Weaknesses

  • Very weak early game because of -100% Attack Speed and reduced attack speed scaling
  • No access to ranged weapons, making kiting and early safety harder
  • Needs large enemy packs to consistently trigger engineering gains
  • Low dodge and reliance on armor/regen can punish positioning mistakes
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Dwarf Stats & Passive Ability

Base Stats
+1 Engineering when killing at least 6 enemies with a direct weapon hit
+1 Melee Damage for every permanent 2 Engineering you have
You can't equip ranged weapons
-20% Dodge
-100% Attack Speed
% Attack Speed modifications are reduced by 50%
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Dwarf is built around hitting big clumps of enemies with direct melee attacks to gain permanent Engineering, which then converts into Melee Damage. Because of -100% Attack Speed and halved attack speed scaling, you cannot rely on rapid hits; instead, you want slow, heavy weapons that hit many enemies at once and structures that deal damage while you reposition. The ideal playstyle is a tanky engineer-brawler: stack Engineering to boost both structures and melee, pick up armor and regeneration to compensate for low dodge, and herd enemies into tight groups so each swing and each construct shot gets maximum value.

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Best Dwarf Build (Endless): Tanky Engineer Dwarf

Top-rated community build

Preview

Tanky Engineer Dwarf

MediumEndless🗡️ Hammer
Top-Stats
EngineeringMelee DamageArmorRegeneration

18

Votes

Creator

BrotatoBuilds.com

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Weapon Setup

Hammer - Starter weapon in BrotatoHammer - Starter weapon in Brotato.Weapon stats: +2/+4/+6 Knockback.Available as starter weapon.
Hammer - Starter weapon in BrotatoHammer - Starter weapon in Brotato.Weapon stats: +2/+4/+6 Knockback.Available as starter weapon.
Rock - Starter weapon in BrotatoRock - Starter weapon in Brotato.Weapon stats: -/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP.Available as starter weapon.
Rock - Starter weapon in BrotatoRock - Starter weapon in Brotato.Weapon stats: -/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP.Available as starter weapon.
Rock - Starter weapon in BrotatoRock - Starter weapon in Brotato.Weapon stats: -/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP.Available as starter weapon.
Rock - Starter weapon in BrotatoRock - Starter weapon in Brotato.Weapon stats: -/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP.Available as starter weapon.
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Core Items

Tree - Common Brotato itemTree - Common item in Brotato.Stats: More trees spawnAvailable by default.
Pocket Factory - Rare Brotato itemPocket Factory - Rare item in Brotato.Stats: +2 EngineeringKilling a tree spawns a turretAvailable by default.
Tentacle - Rare Brotato itemTentacle - Rare item in Brotato.Stats: +3 % Crit Chance+20% chance to heal 1 HP when killing an enemy with a critical hitUnlock requirement: Win a run with Lich
Pearl - Rare Brotato itemPearl - Rare item in Brotato.Stats: +1 % Damage for every permanent 10 Luck you have +3% chance of finding an extra Pearl in a crateUnlock requirement: Win a run with Curious
Bag - Common Brotato itemBag - Common item in Brotato.Stats: +15 materials when you pick up a crate-1 % SpeedAvailable by default.
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Strategy

🌱Early Game

Open with Hammer and add Rocks to gain armor from blunt weapons while you survive the painful early attack speed. Prioritize defensive stats and economy pieces like Bag and Tree so you can live long enough to start stacking Engineering from your passive. Group enemies together to trigger Dwarf’s passive, but never risk dying just to squeeze out extra procs.

⚔️ Weapons
Hammer - Starter weapon in BrotatoHammer - Starter weapon in Brotato.Weapon stats: +2/+4/+6 Knockback.Available as starter weapon.
Rock - Starter weapon in BrotatoRock - Starter weapon in Brotato.Weapon stats: -/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP.Available as starter weapon.
🎒 Items
Tree - Common Brotato itemTree - Common item in Brotato.Stats: More trees spawnAvailable by default.
Tentacle - Rare Brotato itemTentacle - Rare item in Brotato.Stats: +3 % Crit Chance+20% chance to heal 1 HP when killing an enemy with a critical hitUnlock requirement: Win a run with Lich
Pearl - Rare Brotato itemPearl - Rare item in Brotato.Stats: +1 % Damage for every permanent 10 Luck you have +3% chance of finding an extra Pearl in a crateUnlock requirement: Win a run with Curious
Bag - Common Brotato itemBag - Common item in Brotato.Stats: +15 materials when you pick up a crate-1 % SpeedAvailable by default.
Medical Turret - Rare Brotato itemMedical Turret - Rare item in Brotato.Stats: Spawns a medical turret that shoots bullets healing 3 (+5%) HPAvailable by default.

Mid Game

Transition into a full engineer-brawler by stacking Engineering and deploying structures for extra wave clear. Pocket Factory, Incendiary Turret, Lighthouse, Garden and Jerky all help you heal, control space and scale your damage. Your goal is to have enough constructs that waves melt while you walk around gathering enemies for big Hammer and Rock swings that keep fueling your passive.

⚔️ Weapons
Hammer - Starter weapon in BrotatoHammer - Starter weapon in Brotato.Weapon stats: +2/+4/+6 Knockback.Available as starter weapon.
Rock - Starter weapon in BrotatoRock - Starter weapon in Brotato.Weapon stats: -/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP.Available as starter weapon.
🎒 Items
Pocket Factory - Rare Brotato itemPocket Factory - Rare item in Brotato.Stats: +2 EngineeringKilling a tree spawns a turretAvailable by default.
Incendiary Turret - Rare Brotato itemIncendiary Turret - Rare item in Brotato.Stats: Spawns a turret that shoots flames dealing 8x5 (+33%) burning damageAvailable by default.
Lighthouse - Epic Brotato itemLighthouse - Epic item in Brotato.Stats: +20 Engineering-1 Engineering for every 1 Structure you haveUnlock requirement: Win a run with Builder
Garden - Rare Brotato itemGarden - Rare item in Brotato.Stats: Spawns a garden that creates a fruit every 15 secondsAvailable by default.
Jerky - Rare Brotato itemJerky - Rare item in Brotato.Stats: +3 HP recovered from consumablesConsumables heal you over 4 seconds instead of instantlyAvailable by default.

🔥Late Game & Endless

In late waves and Endless, lean fully into Engineering and explosion damage to keep up with scaling enemy health. Giant Belt and Pile of Books turn your structures’ hits into massive crit bursts, while Rip and Tear and Explosive Shells add strong on-death explosions. Continue to level Armor and Regeneration so you can safely facetank chip damage during boss fights, and use your engineering-fueled melee to finish off high-HP targets.

⚔️ Weapons
Hammer - Starter weapon in BrotatoHammer - Starter weapon in Brotato.Weapon stats: +2/+4/+6 Knockback.Available as starter weapon.
Rock - Starter weapon in BrotatoRock - Starter weapon in Brotato.Weapon stats: -/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP.Available as starter weapon.
🎒 Items
Giant Belt - Legendary Brotato itemGiant Belt - Legendary item in Brotato.Stats: Critical hits deal 10% of an enemy’s current health as bonus damage (1% for bosses and elites)Unlock requirement: Win a run with Jack
Pile of Books - Epic Brotato itemPile of Books - Epic item in Brotato.Stats: Your structures can crit+3 % Crit Chance+3 EngineeringAvailable by default.
Rip and Tear - Epic Brotato itemRip and Tear - Epic item in Brotato.Stats: Enemies have a 20% chance to explode for 10 (+50%) damage when they die-5 % Crit ChanceUnlock requirement: Win a run with Loud
Explosive Shells - Legendary Brotato itemExplosive Shells - Legendary item in Brotato.Stats: +60 % Explosion Damage+15 % Explosion Size-15 % DamageUnlock requirement: Win a run with Artificer
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Best weapons for Dwarf

1
Hammer - Starter weapon in BrotatoHammer - Starter weapon in Brotato.Weapon stats: +2/+4/+6 Knockback.Available as starter weapon.

Hammer is an excellent main weapon for Dwarf: it is a heavy melee option that benefits from your growing Melee Damage and can knock back big groups you herd together to trigger the passive for extra Engineering.

EngineeringMelee DamageArmorRegeneration
2
Rock - Starter weapon in BrotatoRock - Starter weapon in Brotato.Weapon stats: -/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP.Available as starter weapon.

Rock synergizes perfectly with a tanky Dwarf playstyle, giving armor and max HP on upgrades while still scaling from your passive Melee Damage, letting you safely stand in crowds to trigger Engineering gains.

EngineeringMelee DamageArmorRegeneration
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Best items for Dwarf (core item pool)

1
Pocket Factory - Rare Brotato itemPocket Factory - Rare item in Brotato.Stats: +2 EngineeringKilling a tree spawns a turretAvailable by default.

Pocket Factory is the core scaling piece for this build: it adds flat Engineering and converts extra trees (which you already like) into turrets that benefit from your Engineering and keep clearing waves while you reposition.

2
Tree - Common Brotato itemTree - Common item in Brotato.Stats: More trees spawnAvailable by default.

Tree increases the number of trees on the map, giving you more healing, more crates and more chances to spawn turrets via Pocket Factory, which in turn all scale with Dwarf’s Engineering-focused kit.

3
Tentacle - Rare Brotato itemTentacle - Rare item in Brotato.Stats: +3 % Crit Chance+20% chance to heal 1 HP when killing an enemy with a critical hitUnlock requirement: Win a run with Lich

Tentacle adds crit chance and reliable chip healing whenever you or your constructs score crit kills, helping Dwarf sustain damage while standing close to large enemy groups.

4
Pearl - Rare Brotato itemPearl - Rare item in Brotato.Stats: +1 % Damage for every permanent 10 Luck you have +3% chance of finding an extra Pearl in a crateUnlock requirement: Win a run with Curious

Pearl offers multiplicative damage scaling based on Luck, which amplifies both your melee hits and structure damage, making it an efficient late-game damage item once your core defenses are set.

5
Bag - Common Brotato itemBag - Common item in Brotato.Stats: +15 materials when you pick up a crate-1 % SpeedAvailable by default.

Bag boosts your economy whenever you open crates, allowing you to buy more high-tier engineering and defensive items; the small speed penalty is acceptable for a tanky Dwarf setup.

6
Medical Turret - Rare Brotato itemMedical Turret - Rare item in Brotato.Stats: Spawns a medical turret that shoots bullets healing 3 (+5%) HPAvailable by default.

Medical Turret gives you structure-based healing that scales with Engineering, perfectly matching Dwarf’s focus on structures and letting you recover HP while focusing on positioning.

7
Garden - Rare Brotato itemGarden - Rare item in Brotato.Stats: Spawns a garden that creates a fruit every 15 secondsAvailable by default.

Garden provides a steady flow of consumables around the map, giving Dwarf extra sustain so he can stay in melee range despite low dodge and sluggish attack speed.

8
Incendiary Turret - Rare Brotato itemIncendiary Turret - Rare item in Brotato.Stats: Spawns a turret that shoots flames dealing 8x5 (+33%) burning damageAvailable by default.

Incendiary Turret is a strong engineering structure that consistently burns enemies in large areas, helping you thin crowds and set up the big multi-kills needed to trigger Dwarf’s passive.

9
Lighthouse - Epic Brotato itemLighthouse - Epic item in Brotato.Stats: +20 Engineering-1 Engineering for every 1 Structure you haveUnlock requirement: Win a run with Builder

Lighthouse gives a big burst of Engineering; in a hybrid build you can time it before overcommitting to structures or accept some loss later while still benefiting from the massive early Engineering spike.

10
Pile of Books - Epic Brotato itemPile of Books - Epic item in Brotato.Stats: Your structures can crit+3 % Crit Chance+3 EngineeringAvailable by default.

Pile of Books lets your structures crit and also adds Engineering, turning your turret and construct hits into huge burst damage that scales very well into late waves and Endless.

11
Giant Belt - Legendary Brotato itemGiant Belt - Legendary item in Brotato.Stats: Critical hits deal 10% of an enemy’s current health as bonus damage (1% for bosses and elites)Unlock requirement: Win a run with Jack

Giant Belt pairs well with crit-focused constructs and Dwarf’s scaling damage, converting critical hits into percentage-based chunks of enemy health and helping against tanky targets.

12
Rip and Tear - Epic Brotato itemRip and Tear - Epic item in Brotato.Stats: Enemies have a 20% chance to explode for 10 (+50%) damage when they die-5 % Crit ChanceUnlock requirement: Win a run with Loud

Rip and Tear adds frequent on-death explosions that clear clustered enemies, working hand-in-hand with Dwarf’s tendency to group foes and his Engineering-boosted damage profile.

13
Explosive Shells - Legendary Brotato itemExplosive Shells - Legendary item in Brotato.Stats: +60 % Explosion Damage+15 % Explosion Size-15 % DamageUnlock requirement: Win a run with Artificer

Explosive Shells amplifies all of your explosion sources such as Rip and Tear and other explosive effects, letting your crowd control and wave clear keep up in high-density late-game waves.

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Dwarf High-Difficulty Strategy

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Early Game

In the early waves, your priority is survival and economy. Take Hammer first and pick up Rocks as they appear for extra armor and health. Focus level-ups on Armor, Regeneration and Engineering, sprinkling in Melee Damage when offered. Grab early items like Bag, Tree and basic healing or turrets so that your low attack speed is less punishing while you herd enemies into groups for occasional passive procs.

Mid Game

In mid game, start leaning heavily into Engineering so that both your structures and your melee damage scale. Add key structures like Pocket Factory, Incendiary Turret, Medical Turret and Garden to clear waves and keep you healthy. Keep stacking Armor so you can stand near big enemy packs, and use your constructs to soften them up before you swing for multi-kills that add even more Engineering.

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Late Game

Late game and higher dangers require big damage spikes and strong defenses. Continue to stack Engineering and Melee Damage, then add scaling items like Pile of Books, Giant Belt, Rip and Tear and Explosive Shells to turn your structures and on-death effects into massive AoE. Make sure you reach comfortable thresholds of Armor and Regeneration so bosses and elites cannot burst you down while you position for multi-hits.

💡 Dwarf on high difficulty thrives as a slow but unstoppable engineering brawler. Survive the weak early waves with defensive stats and a couple of reliable weapons, then ramp your Engineering so that both structures and melee swings scale together. By the time you reach late game, you should be tanky enough to stay close to dense groups, trigger many passive procs and let your engineering-powered explosions and crits wipe the map.

Dwarf FAQ

1How do I unlock Dwarf in Brotato?

Dwarf is unlocked by hitting at least 25 enemies with a single melee attack. Use wide-hitting melee weapons and gather a large horde before swinging.

2What are the best weapons for Dwarf?

Based on the available build data, Hammer and Rock are the standout weapons for Dwarf. Hammer provides strong melee hits and crowd control, while Rock adds valuable armor and max HP on upgrades, fitting his tanky engineering-melee playstyle.

3Which stats should I prioritize on Dwarf?

Focus on Engineering first, since it directly boosts both your structures and your Melee Damage through Dwarf’s passive. After that, prioritize Melee Damage, Armor and Regeneration to stay alive while you stand close to large enemy packs.

4Are ranged weapons good on Dwarf?

No, Dwarf cannot equip ranged weapons at all. You are locked into melee and structures, so you should lean into Engineering, Melee Damage and tank stats instead of ranged scaling.

5How do I reliably trigger Dwarf’s passive?

You gain Engineering when you kill at least 6 enemies with a direct weapon hit, so try to herd enemies into tight clusters before swinging with Hammer or Rock. Use structures and explosions to soften them up, then finish groups with your melee attacks for consistent passive procs.

6Is Dwarf good for Endless mode?

Yes, the featured "Tanky Engineer Dwarf" build is played in Endless, and Dwarf’s Engineering-to-Melee scaling lets him keep growing over time as long as you continue stacking Engineering, structures and survivability.