
Brotato Hiker Build Guide
Hiker Build & Strategie-Guide
Is Hiker good in Brotato?
Hiker is a strong, scaling character built around constant movement. If you can control high speed and keep moving, he becomes very tanky and rich in the mid to late game despite the -50% materials penalty.
Strengths
- Generates materials and Max HP just by walking, giving strong organic scaling over time
- Speed amplifies both economy (more steps) and damage with the right weapons and items
- Becomes very tanky thanks to bonus Max HP per steps and focus on armor and dodge
- Synergizes extremely well with Jousting Lance and Power Generator for high damage
Weaknesses
- -50% materials dropped makes the early game economy noticeably weaker
- Requires constant movement; standing still heavily reduces both income and survivability
- High speed can be hard to control, making dodging tricky above ~70–80% speed
- Needs specific items and weapons to fully leverage speed scaling
Hiker Stats & Passive Ability
Hiker is a movement-centric character who converts steps directly into economy and survivability. Every 10 steps generate materials and every 80 steps grant +1 Max HP, turning constant kiting into long-term scaling. Because % Speed modifications are increased by 10%, speed items are even more valuable, but you start slightly slower and enemies drop 50% fewer materials, so you must compensate with step-based income and smart economy picks. The recommended playstyle is to stay in motion at all times, stacking speed, armor, and dodge while using weapons like Jousting Lance that convert movement speed into damage so you can invest heavily into defense without falling behind on DPS.
Best Hiker Build (Endless): Speed Demon Hiker
Top-rated community build
Speed Demon Hiker
14
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Creator
BrotatoBuilds.com
Weapon Setup
Core Items
Strategy
⚡Core Strategy
The creator focuses Hiker entirely around movement speed and Jousting Lance. By constantly moving, you trigger Hiker's passive for materials and Max HP while Jousting Lance converts that speed directly into damage, allowing most stat rolls to go into defense like dodge and armor.
🌱Early Game
Rush multiple Jousting Lances as soon as possible. Their high base damage lets you prioritize movement speed, dodge, and armor instead of pure damage, while economy pieces like Bag help offset Hiker's -50% materials dropped. Always stay on the move to start stacking steps for materials and Max HP.
⚡Mid Game
Start layering sustain so you can keep running without worrying about chip damage. Regeneration and consumable healing from items like Jerky, Weird Food, Penguin, and Plant keep you topped off, while Ball and Chain offers a big boost to armor and damage. Aim for strong but controllable movement speed, roughly around 70%, so you can still dodge reliably.
🔥Late Game & Endless
In the late game, double down on survivability to handle elites and long Endless waves. Power Generator turns your high movement speed into massive damage, while Metal Plate, Ball and Chain, and dodge rolls keep you alive. Mirror can duplicate key scaling pieces and items like Fin push speed and lifesteal even higher. Keep moving constantly and try not to exceed 70–80% speed if you struggle with control.
⚡Items to Avoid
Skip most generic material generation items because Hiker already suffers from -50% materials dropped and instead gains income through his step passive. Focus your economy on movement-enhancing and defensive picks rather than pure drop-based material boosters.
Best weapons for Hiker
Jousting Lance scales directly with movement speed and loses damage while standing still, which perfectly matches Hiker's step-based passive and always-moving playstyle. It lets you invest heavily into speed, armor, and dodge while still dealing high damage, especially when combined with Power Generator and Ball and Chain.
Best items for Hiker (core item pool)
Turns every point of permanent speed into damage, stacking multiplicatively with Hiker's enhanced % Speed modifiers and step-based scaling, and pairs extremely well with Jousting Lance.
Provides a big armor spike and flat damage, letting Hiker survive at high speeds while still dealing strong hits with Jousting Lance; the small speed loss is offset by Hiker's strong speed scaling.
Helps offset Hiker's -50% materials dropped by generating extra income from crates, and the minor speed penalty is trivial for a character who over-scales speed anyway.
Improves sustain from consumables so Hiker can safely keep moving through crowds, synergizing with his growing Max HP pool from steps.
Adds more healing on each consumable, supporting a mobile kiting playstyle; the small dodge loss can be compensated with armor and other defensive rolls.
Cheap early source of speed that is further amplified by Hiker's passive, giving more steps, more materials, and more Max HP at the cost of some range, which is irrelevant for Jousting Lance.
Combines speed and lifesteal so Hiker gains both offense and sustain from his movement-focused build, compensating for lower luck and drops.
Adds reliable armor, which is critical for surviving at high speeds; Jousting Lance and Power Generator cover the damage loss easily.
Grants scaling regeneration whenever you pick up consumables, which works well with Hiker's large Max HP pool and constant movement across the map.
Provides strong flat regeneration so Hiker can take incidental hits while kiting; the small lifesteal penalty is manageable in a regen-focused setup.
Gives extra Max HP and damage while spawning more enemies, which Hiker can handle through mobility and which translates into more targets to farm steps and materials around.
Lets you duplicate high-impact speed or defense pieces like Power Generator or Ball and Chain, dramatically accelerating Hiker's scaling curve.
Hiker High-Difficulty Strategy
Early Game
In early waves, your economy is weak due to -50% materials, so compensate by constantly moving to trigger Hiker's step-based materials and Max HP. Rush multiple Jousting Lances and pick up cheap speed items like Beanie plus core economy like Bag. Prioritize movement speed and survivability over raw damage, since Jousting Lance has high base damage.
Mid Game
During mid game, push your movement speed toward the 60–70% range while investing heavily into armor and dodge so you can safely kite dense enemy packs. Add sustain through Jerky, Weird Food, Penguin, and Plant so small mistakes do not snowball. Ball and Chain and Metal Plate provide crucial armor spikes while Power Generator begins to massively reward your speed stacking.
Late Game
In late game or Endless, your goal is to be an unstoppable, fast-moving tank. Keep speed at a level you can control (usually 70–80%), stack armor and dodge, and duplicate key items with Mirror when possible. Power Generator plus Jousting Lance carry your damage so you can keep rolling for defensive upgrades, ensuring you can comfortably handle elites and long waves while constantly moving to farm more steps.
💡 Hiker excels on high difficulty when you lean fully into his movement-based identity. Use Jousting Lance and Power Generator to convert speed into damage, then pour the majority of your level-ups and shop rolls into movement speed, armor, dodge, and healing. Always keep moving to farm materials and Max HP, and be mindful not to overshoot into uncontrollable speed so your dodging remains precise.
Hiker FAQ
1How do I unlock Hiker in Brotato?▼
Hiker is unlocked by walking a total of 20000 steps across your runs. Just keep moving during waves and you will eventually meet the requirement.
2What are the best weapons for Hiker?▼
Based on current build data, Jousting Lance is the standout weapon for Hiker. It gains power from movement speed and penalizes standing still, fitting perfectly with Hiker's constant-movement, step-farming playstyle.
3What stats should I prioritize on Hiker?▼
Prioritize Movement Speed first, then defensive stats like Dodge and Armor. Attack Speed is also valuable for Jousting Lance, while raw damage can mostly come from Power Generator, Ball and Chain, and speed scaling.
4How fast should I go on Hiker?▼
The featured Endless build recommends aiming for around 70% movement speed so you stay fast enough to farm steps and dodge but not so fast that controlling your character becomes difficult. If you struggle at high speeds, avoid pushing much above 70–80%.
5Which items should I avoid on Hiker?▼
The creator specifically advises avoiding items focused purely on material generation such as Baby Gecko and Metal Detector. Because Hiker already suffers from -50% materials dropped, it is usually better to invest in speed, defense, and scaling items instead.
Similar Brotato characters

Speedy→
Both Hiker and Speedy revolve around high movement speed; Speedy gains melee damage from speed while Hiker turns steps into materials and Max HP, making them play similarly fast and evasive.

Explorer→
Explorer also plays a mobile, map-control style with bonus speed, large map size, and reduced materials from enemies, similar to Hiker's movement focus and -50% materials dropped penalty.

Farmer→
Farmer and Hiker both rely on alternative economy scaling instead of normal drops: Farmer through harvesting growth and Hiker through step-based materials and Max HP, leading to slower but very strong late-game scaling.
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