Harpoon Gun icon
Ranged WeaponMeta · B-TierRangedSupport

Brotato Harpoon Gun

7 builds in our database · Unlocked by default

The Harpoon Gun is a ranged weapon that slows enemies in a radius around its projectile and can pierce multiple foes. It works well in builds focusing on crowd control and damage over time.

Weapon Effect

Slows enemies in a radius around the projectile. Pierces 3/4/5 enemies dealing -25% less damage with each pierce

  • Slows enemies in a radius around the projectile. Pierces 3/4/5 enemies dealing
  • less damage with each pierce-25%

Scales with: Ranged Damage, Attack Speed, Crit Chance

Meta Usage

7

tracked builds (curated + per-character meta) run Harpoon Gun

Auto-Tier

B

From usage frequency across our build pool, weighted by difficulty

Top character

Diver

5 builds pair this combo

When to pick Harpoon Gun

Consider buying the Harpoon Gun if you're playing as the Sailor or Diver, especially if you have high Ranged Damage and want to control enemy movement.

When to skip Harpoon Gun

Skip this weapon if you prefer high single-target damage or are focusing on builds that require rapid-fire weapons.

Best characters for Harpoon Gun

Characters that pick up Harpoon Gun in our curated build pool — with synergy notes and the stats to prioritise where available.

Items most often used with Harpoon Gun

Computed from 7 community builds that run Harpoon Gun. These are the items the meta keeps picking up.

Secondary weapons paired with Harpoon Gun

The weapons community builders most often slot alongside Harpoon Gun. Useful for planning your second loadout slot.

Community builds running Harpoon Gun

Harpoon Gun FAQ

How does the Harpoon Gun's piercing work?

The Harpoon Gun can pierce 3 to 5 enemies, dealing 25% less damage for each enemy it pierces.

What characters synergize well with the Harpoon Gun?

The Sailor and Diver characters benefit most from the Harpoon Gun due to their abilities that enhance ranged combat.

Does the Harpoon Gun have any area of effect?

Yes, it slows enemies in a radius around the projectile upon impact.

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