Secondary Stat
Brotato % Enemies
Modifies the number of enemies per wave. More enemies = more loot AND more pressure.
What does % Enemies do in Brotato?
% Enemies is a tradeoff stat: more enemies means more material drops and more XP, but also more incoming damage. Several items take +% Enemies as a cheap downside (Black Flag, Mouse, White Flag), while Gentle Alien and Candle reduce it. On crowd-clear builds (Snake, Flamethrower, Loud) extra enemies amplify your damage; on slow burst builds, they punish you hard.
% Enemies Tips & Strategy
Items that increase % Enemies (3)
Every item in our database that gives a positive % Enemies bonus. Click an item icon to view its full stat sheet on the Brotato Items page.
Items that reduce % Enemies (2)
These items use % Enemies as a downside in exchange for a stronger primary effect. Useful when you can afford the trade.
Builds that scale with % Enemies (2)
Community builds from our database that list % Enemies as a core scaling stat.
Top items that affect % Enemies
The strongest shop items that interact with % Enemies in the current meta – tap any tile to see its full stat sheet.
% Enemies FAQ
Is +% Enemies good in Brotato?▾
On crowd-clear builds (Snake, Flamethrower, Loud) it's positive – more enemies = more material + XP + Life Steal procs. On slow burst or fragile builds it's a death sentence.
Other Brotato Stats
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