
Primary Stat
Brotato Range
Increases weapon reach. Ranged weapons get +x range; melee weapons get +x/2 range and slightly slower attacks.
Effect
Increases the range of your weapons by x. Ranged weapons gain the full bonus; melee weapons gain half.
Limit
No limit. All weapons have a 25 minimum range.
Negative
Reduces weapon range (halved penalty for melee). 25 range minimum.
What does Range do in Brotato?
Range determines how far your weapons can target enemies. Ranged weapons add your full Range stat to their base. Melee weapons add HALF the value but also pay a small attack-speed penalty for the longer travel distance. Negative Range hurts melee less than ranged. Range scales some weapons' damage too – Hiking Pole gains range while you walk, and Cryptid gets +100 range with Precise weapons. The Camera item turns +Damage into a Range scaling combo on Camera/Cryptid builds.
Range Mechanics & Edge Cases
- •Ranged weapons: range = your Range stat + weapon's base range.
- •Melee weapons: range = your Range stat / 2 + base. They also lose a small amount of Attack Speed.
- •All weapons enforce a 25-range minimum, even with deeply negative Range.
- •+10 Range on melee = roughly 0.01s slower attacks. +100 Range = 3–10% slower depending on weapon (Fist hardest hit).
- •Camera scales weapon damage off Range stat (use on Cryptid or extreme-range builds).
Range Tips & Strategy
Items that increase Range (12)
Every item in our database that gives a positive Range bonus. Click an item icon to view its full stat sheet on the Brotato Items page.
Ashes
Tier 4
+20 % Damage+20 % Attack Speed+100 Range-1 Armor at the end of a wave
Baby Gecko
Tier 1
+10 Range+25% chance to instantly attract a material when it’s dropped
Banner
Tier 2
+20 Range+10 % Attack Speed-5 Knockback
Glasses
Tier 1
+20 Range
Gummy Berserker
Tier 1
+5 % Attack Speed+25 Range-1 Armor
Heavy Bullets
Tier 4
+5 Ranged Damage+10 % Damage+10 Range-5 % Attack Speed-5 % Crit Chance
Lantern
Tier 4
+10 % Damage+50 Range+15 KnockbackKnocks nearby enemies back every 3 seconds
Night Goggles
Tier 4
+15 % Crit Chance+50 Range-3 Max HP-1 Armor
Poisonous Tonic
Tier 3
+10 % Attack Speed+5 % Crit Chance+15 Range-2 HP Regeneration
Scope
Tier 2
+2 Ranged Damage+25 Range-7 % Attack Speed
Spyglass
Tier 2
+10 Range-25 % Reroll Price
Wings
Tier 3
+10 % Speed+30 Range-2 Elemental Damage
Items that reduce Range (12)
These items use Range as a downside in exchange for a stronger primary effect. Useful when you can afford the trade.
Baby with a Beard
Tier 3
One bullet dealing 1 (+100%) damage is fired from an enemy corpse when they die-50 Range
Beanie
Tier 1
+4 % Speed-6 Range
Blindfold
Tier 2
+5 % Crit Chance+5 % Dodge-15 Range
Coral
Tier 2
+10 HP Regeneration while standing still-10 Range
Cyclops Worm
Tier 2
+12 % Damage-12 Range
Eyes Surgery
Tier 2
Burning activates 20% faster+1 Elemental Damage-10 Range
Gnome
Tier 4
+10 Melee Damage+10 Elemental Damage-20 Range-20% pickup range
Head Injury
Tier 1
+6 % Damage-8 Range
Lens
Tier 1
+1 Ranged Damage-5 Range
Little Muscley Dude
Tier 2
+3 Melee Damage+5 Max HP-15 Range
Retromation's Hoodie
Tier 4
+2 % Attack Speed for every 1 % Dodge you have -80 Range
Scar
Tier 1
+20 % XP Gain-8 Range
Best Characters for Range
These characters either start with extra Range or have mechanics that scale around it.
Characters punished by Range
These characters either lose Range as a downside, have reduced Range modifications, or simply don't scale with it.
Weapon Classes that affect Range
Gun (set bonus)
(2)+10 Range (3)+20 Range (4)+30 Range (5)+40 Range (6)+50 Range
Weapons that scale with Range
These weapons use Range to increase their attack damage or other key effects. Build around them for maximum Range return.
Builds that scale with Range (17)
Community builds from our database that list Range as a core scaling stat.
Cursed SMG Speedster
Creature • Medium
Jack Frost
Jack • Hard
Infinite Harvesting
Farmer • Medium
Newcomer Apprentice - Russian Roulette
Apprentice • Easy
Nuclear Explosion Artificer Endless
Artificer • Medium
Material Reset Nuker
Buccaneer • Medium
One Armed Ghost Shuriken
One Armed • Medium
Lucky Flute Destroyer
Lucky • Medium
Range FAQ
How does Range work for melee weapons in Brotato?▾
Melee weapons gain half your Range stat as their effective range, but they pay a small Attack Speed penalty (longer travel time). Fist is hit hardest – at +100 Range it's about 10% slower. Slow melee weapons like Rock are barely affected (~3%).
What is the Brotato Range minimum?▾
All weapons have a hard 25 range minimum, no matter how negative your Range stat. This is why dumping Range on a Brawler isn't catastrophic.
Does Range scale damage in Brotato?▾
Indirectly. Camera item makes weapon damage scale off Range. Cryptid gains +1% Damage per 10 Range. Hiking Pole gains range from movement and converts it back into damage scaling.
What is the best Range weapon in Brotato?▾
Camera (T4) is the iconic Range-scaler. Hunting Rifle and Sniper Rifle love high Range. On Cryptid, every Range item is also a damage item.
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